Sovetsky Soyuz is blatantly Overpowered

Balanced, as all things should be. Now, if you could consider handing over the snail just a little tiny bit of your money to maybe play the roma or some other absolutely outclassed ship a little earlier that would be appreciated. lol

Im thinking I might sort out a 6.3-7.3 line-up. But I wont be playing 7.7+. I cant be bothered. We are back to the days where which ever nation had the most of X wins. Was Scharn, which at least didnt have OP guns, and now its Soyuz

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yep, its a shitshow par excellence. with stock he the hardest part playing the yamato is to constantly have a j countown on and release the button in time not to j just so when any shell of the MIGHTY soyuz is arcing in anywhere close to the front half of the ship you can keep it pressed and actually j out before his first shell hits you. its a nice little minigame they implemented for every other ship /s

I can’t talk for all people playing french ships of course, but i personally would prefer to have real ships for france only, at least if the “fake” ships are at a far higher BR

Regarding french missile ships (off topic so hidden)

Spoiler

Most are equivalent to the rest in terms of what they carry, but smaller than US or USSR (smaller navy)

For cold war there is :

  • Duquesne class
  • Tourville class
  • Cassard class
  • Georges Leygues

Mainly Carrying some exocets or AA Missile, in the form of Masurca (a RIM equivalent, more or less), or RIM itself, a few 100mm guns here and there

For modern we have :

  • La Fayette (interestingly the first stealth ship in service)
  • FREMM and FREMM DA
  • Horizon & Chevalier Paul
  • and my personal Favourite : FDI / Admiral Ronarc’h class

Those are mainly using Exocets, OTO Malera guns, a few 20mils, and Aster as their main air defense, as well as anti sub torpedoes (FDI gets a 4 panels AESA, like Spyder AIO, as a small bonus)

Just wait until we see how they represent their latest flagship submarine

Going to be, as developers saids completion of bluewater tree. Whatever it is, whether missile or sub, will be going to coastal.
(And reasonable as without such thing, there are no more to give to coastal, which ends at rank V while bluewater is rank VII)

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Saw 2 guys today with this ship. One died 2 times, killed 128. The other one died 11 times, killed way over 400. And guess what, they weren’t even that good, looked up their stats in other nations, k/d between 3-6. Pretty normal. But there is no bias, I know. I know.

This isn’t even open for debate anymore. They don’t even try to hide it. But what I don’t get, from a business perspective, who in his right mind gives green light for **** like this?

“Hey new player, wanna have some fun? Go and buy one of the top premiums. You grind very fast to the top and then…yeah you will be cannon fodder for our russian fanbase and it will be frustrating as hell, but the journey is the reward, right? Have fun mate!”

Yeah, sounds really encouraging…

Not a single dime from me for your premiums, sort your **** shit out and we can talk. And many other players think the same way. You can just shut the mode down if you really want to kill naval. Much faster, same result.

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i have a very hard time believing a 11000T Type 055, a 9000T Arleigh Burke, or a 7000T Horizon/Type45 will end up in the coastal tree, and to be fair Gaijin plans regarding missile ships was still quite blury as far as i recall.

Subs i could see in coastal though, at least for WW2 ones it kind of makes sense.
Problem is, the separation between blue water and coastal is kind of an artificial limit that does not encompass all classes of ships. Submarine is one example. Modern frigates and large corvettes is an other.

I could be wrong / not up to date though

Refering to the Akula / Typhoon thing ?

In any case and when it comes to submarines, the way they’ll make them OP is by giving them low decibels while going fast while the rest will be stuck at 5 knots or be targeted by the entire vicinity, mark my words

Referring to the Moskva, which transitioned into a submarine

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Should’ve caught this one X)

Shame on me.

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They won’t be, as Gaijin frequently denied too modern ship, and also it is almost impossible to gain blueprints of them.

Not to mention the vast majority of modern missile ships will be less effective against ww2 capital ships due to the fact missiles are meant for thinner armored ships

Yeah. Missile ship would be more deadly to CAS aircraft, which are already dead on NRB, rather than ships, considering even Bravy is at 5.3.

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I was thinking more ASMs, ships these days have next to no armor so missiles aren’t really designed with a lot of armor in mind

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They woudn’t meet anyway

A modern battleship would get absolutely brutalized and murdered by any torpedo in the vicinity (no countermeasure, not fast enough to escape, and modern torps have a tendency to directly go under the keel and not bother with the anti torp protection system these battleships carry)

Yeah they denied modern tanks and planes too, back in the days, see how that turned out

Do note that only surface ship carrying such kind of torpedo is soviet or soviet-derived ones. Westerns surface ships were/are only using light and slow torpedo, which some of them are already in the game.
Even bigger powercreep than now is.

Different story as they still has their internal compartment shown. Problem of ship is that they didn’t even able to gather proper blueprint.

You forgot submarines

As some bug reports on different MBT’s layout showed, this is not a problem only related to ships but to all vehicles

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thats the worst part about the soyuz i think, all of its stats are suited specifically for the game AND is given the “benefit of the doubt”

its shells never had a-ix-12, but its given the benefit of the doubt that the russians would surely upgrade the 192x shell’s filler

its reload speed is given the benefit of the doubt that it would be a 25 second reload, despite the turret never being mounted on a ship, nor in a triple configuration

its accuracy is also given the benefit of the doubt, despite the real world tests of the gun, on land, in a single gun per turret config showing just how inaccurate it was.

roma couldnt even get its realistic, fastest achieved reload in game, let alone the benefit of the doubt, vanguard’s and iowa’s FCS is still going off of whatever their ww1 cousins have, not even mentioning their accuracy and reload, that we have concrete evidence for being better than it is ingame.

other nations have to actively fight the bug mods in an effort to get their ship’s real stats into the game, often fruitlessly, yet here’s an unfinished ship that could’ve never have been finished, with stats better than what it would’ve had if it did get finished and with stats that suit the game’s mechanics, because it gets the benefit of the doubt. this is why its such a slap in the face to everyone else, if the G3 was added this update, how much of it would be given “the benefit of the doubt” you think?

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Scharn never was so op as Soyuz with this update.
I agree with you. I have a simple solution: I dont play 7.7+ br until they dont fix this crap situation. I have the Bismarck and I play with it only if I dont see Russian rank VII player. So simple solution: boycott the high br if it has Russian ship (rank VII) in.
If anyone do this method: they have to move something: Nerf.

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