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Bismarck has a ground kill. What scenario would allow it?
No idea.
I have some ground kills on three of my ships according to my Service Record. I have no idea where they come from.
so it does, lmao.
I think both Roma and Yamato having positive KD is kinda impressive given how handicaped their current implementations are.
These days, only airfield AAA defences are counted as ground kills.
Back in the day, we also had naval bases that counted as ground targets, but they were removed from the game fairly quickly.
BTW, I made some more tables on top-tier battleship performance for July. Maybe someone will be interested in them:
Remember, AI ships count. Only way it happens.
AA guns on airfields that are particularly close to the battle area, if a plane is landing/taking off your own AA might try to kill them but hit the AA guns protecting the airfield instead
had it happen once or twice myself when i got all the way up amidst the convoy on Norway and i killed an AA
So the premium that people buy to try to rush-grind top tier plays significantly worse than the tech tree version that people had to have the skill and time in to grind out themselves? I don’t know if we’ve ever seen that before in War Thunder, have we?
Kind of irrelevant in comparing between high-tier tech tree vehicles, tho, tbh.
Also its really wierd Marlborough being mentioned at all. Ive one shot the Marlborough so many times Ive never been bothered to do the stock grind for her. With the new BRs that might actually change as a lineup somewhere around 6.0-7.0 might actually be fun, but prior to the decompress, I considered her one of the weakest rank VI ships Britain had up until maybe Repulse was added
That, but also there’s still a lot more human players at the “food” level relative to the number of top tier. July was a transitional month post-decompression, as we see that top tier bow wave (with nobody staying at 7.7 if they can help it for long) solidify again, Yamato’s performance will likely worsen further.
Updated the battleship survivability-lethality graph with July data: https://forum.warthunder.com/t/data-analysis-4-pushing-past-a-simple-kd-using-statshark-data/250503/49
Also proof there’s not currently a “bow wave” in naval due to decompression: https://forum.warthunder.com/t/data-analysis-3-the-arrival-of-statshark-answers-some-old-questions/238314/160
That wasn’t he point I was arguing against - the statement was that the USSR had NO navy.
Sure it was not very effective - but there’s no need to make up the rubbish that guy was posting to make that point.
Also FYI the Soviet Navy was actually “meaningful” in many circumstances - for example they did about 1500 amphibious landing throughout the war, including into Crimea in December 1941 and again in November 1943.
The 1943 Kerch-Eltigen operation was 1 of the scenario’s for World War -
https://old-wiki.warthunder.com/Kerch-Eltigen_operation
It wasn’t a blue water navy like the “more meaningful” ones, but it did a job in it’s circumstances.
Thus we get a bunch of “fake” and foreign ships to keep it competitive.
This is also true - but again not the point I was replying to.
The never completed fantasy RUSSIAN ship
1/ Soviet, not Russian
2/ not fantasy - the constant repetition of this is willfull nonsense.
not fantasy - the constant repetition of this is willfull nonsense.
In order for it to not be fantasy it would be in the 20% completed state it achieved IRL.
THere was no real way for Russia to complete the ship. They lacked basically all the infrastructure needed to complete the ship as designed. It would be IMPOSSIBLE for the Soyuz to exist in real life as it does in game.
Impossible = fantasy.
wdym? as it was about 20% completed in 3 years I’m sure if they continued building for another 12 years they would have finished it in (1941 + 12) 1953. Ha! Easy. And only if they wouldnt have encountered any problems delaying it even further (which Im fairly certain any other ship of that size of other nations with far more advanced shipbuilding industry also had, so youd have to go to quite some lengths assuming and believing the russian shipbuilding industry with their vast experience in building up to date battleships/cruisers wouldn’t).
And then, in 1953, she would have certainly been as amazing as it is in game (/s). No drawbacks through financial or construction problems, just all in all perfect. (like my blueprints would have been too, if i could make blueprints for ships, because why plan something thats not at least absolutely amazing in all aspects) Well, only at a time were battleships were long outdated and everyone else had already scrapped theirs (but the crazy americans). That would have been a bummer ngl. 15 years of building such an ambitious project just to see it basically useless because any cruiser (or plane?) with big missli can sink it from way out its effective range.
Not denying that maybe, possibly they could/would have finished it. Couldnt care less. Maybe they would have. Just a tad bit late. And most certainly not as the mothership of all bbs ever constructed.
To be clear here. Obviously people love to discuss the historical aspect of the project. I myself at max am interested in that but thats it. For the game itself it doesnt matter since gaijin has clearly stated their stance on which ships can be added and it is good that russia can also play in top tier naval. Now if top tier naval would actually be fun, worth playing and somewhat balanced that would be cool and is my only concern. If no one or even less people play it because the gamemode just isnt good how does that help anyone? Won’t be good for the players, won’t be good for the snail and also not good for soyuz players, which can basically play pve forever since everyone thats not in a soyuz or iowa can just leave pointless 15 min waste-of-time matches won by invincible ships.
According to what you’re saying, the Tiger King 105, Panther 2, and flak341 should also have been produced, even including the E-25, E-50, and E-75.
hdym produced? If you wanna sit in the turret of a king tiger 105 getting absolutely smashed by a breech with every shot that then rams into the back of the turret you can (or actually can’t, but maybe wouldn’t want to, i imagine that being a quite unpleasant experience). panther 2 (same small turret problem tho) and flak 341 possibly. But I’m not gonna repeat gaijins statments on introduction of tanks vs different stance on ships for you. They are around somewhere. And that was their decision. They develop the game they have the last say. You, me and no one here can change that they decided for this (which at least in case for ships somewhat makes sense otherwise there really would be only iowa and maybe yamato in 8.7)
Just a reminder that, statistically, the Soyuz is the best top tier battleship in the game and it isn’t even close. It is head and shoulders better than the Iowa (the next best ship statistically) and is overwhelmingly better than every other ship.
That’s right. A fake RUSSIAN ship is the best in game, by a lot.
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Just played it for the first time tonight, as a had a ton of small boosters from that stupid loot crate thing that were about to expire. Even though I survived all my matches, there are many matches I have a hard time killing anything. Few matches ok, then gajoobles turns off the spigot and I get 1 or 2 kills. The matches are very lame and there are usually 4-5 players max. Each match is either decided by stupid torpedo boats that cap zones or bot… depending on what side game decides to have more aggressive ones. Players sit back and most don’t want to get in that big circle on death circle maps.
My last match resulted in big fat ZERO kills and enemy having something like 95% tickets left. Nothing worked and I was scratching paint half of the time. This stupid game stealth nerfs one side and or specific players.
Sooo much for the influx of new players. Naval is dead in the water. Fighting tanky bots gets lame and old really fast. Why not just rename it to Naval Assault already? gg gajoobles
One more thing, after 2 weeks of total gaming suck and constant losing streaks with constant 0.7-1.0 uptiers and with most matches ending with the enemy having 90%+ tickets left, I decided to try Sov. Soyuz (no uptiers there). Even with that ship that has a very high win rate overall, I got 3 wins out of 10 matches… that’s 30% win rate. This means the suck I’m in right now is deliberate. This stupid game has BUILT IN SUCK. 2 weeks ago I activated 10 days of premium I got from the last BP (plus 3 days from Twitch drops) and after the first day there was this non-stop suck (read: income nerf). It took me 6 days to do this one 8-win special task.
Right now I’m sitting at 43% win rate for the month… and that’s after a previous losing streak got knocked off for being older than a month old. I checked stats for other people in similar score range and I have the lowest win rate out of hundreds of players at that range. There are 2 with lower, but they have 8 or less matches, as they probably stopped playing few weeks back.
It saddens me that a game can have such shady ways and this gets tolerated for this long. Do we really play the game or are we being played?