I think what you’re getting at is that since people can snipe without telegraphing their position, having the old sounds was fine for medium to close range engagements.
I agree that the closer you get the louder you should be for enemies. However, I believe that the sound system was (and still is) subject to a lot of abuse. It was like having a CoD radar map. Factor in ULQ and it’s a mechanical mess.
same, the sound before the newest patch was pretty clear but now I cant hear a centurion 100m in front of me. there has even been points where the sound hasnt played until there is line of sight.