But yet…2 fifty calibur rounds from a bomber damages my whole plane.
Whats up here. whats going on with this?
Whats up with this? Is this air realistic battle or what?
As long as Ive been playing this game…and the ONLY game Ive ever played…
What do you have going on here? This is RIDICULOUS.
Bombers and the end of a match with the most Airkills…whats the motivation behind this?
Not even real,…which is, as an athlete who never liked video games in the first place…liked this game in the first place.
What is the real motivation behind this? Doesnt even fit with reality…like this game used to?
Is it money? I may as well go play “Call of Duty”,which is not what I wanted when started to play this game as a NOOB.
This isnt real anymore.
Apart from the buff, interceptors were made for a reason. .50 cals weren’t cutting it. In game they should just be nerfed because thinkings hard. Bombers should just be paper
How dare you want me to aim for the gunner’s positions, cockpit and engines!!! I should be able to just shoot the bomber with 7.7s and have it burst in the flames and explode!!!
Probably the best way to deal with bombers is to ignore them, wait for them to crash on landing, or let other bombers shoot them down—that’s about it. Neither the MG151, the MK103, nor the MK108 are effective anymore.
There are more refinements to the system on the dev server, including making fires far more dangerous.
Currently the issue is the lack of internal systems on bombers to be damaged/ destroyed/ burn to offset the structural strength increase, combined with fighters still using the paper damage models so they are at disproportionate risk with how long they need to stick on the bombers.
It’s mostly based around adjusting fire damage, they are also adding the new DMs to single engine bombers
Spoiler
Or think outside the box a little, repurposed the rocket pods on the Strikemaster for A2A duty: