All I can say is skill issue, I bet youre one of the people who shot HEAT at the thing covered in ERA and was confused why it didnt die
I get one shot more often than I do to 2 shots
All I can say is skill issue, I bet youre one of the people who shot HEAT at the thing covered in ERA and was confused why it didnt die
I get one shot more often than I do to 2 shots
With extremely limited vision due to not having a pod or camera of any sort until this F16C. Which mind you in comparison to the KH-29T is night and day.
Its not skill im quite decent in GRB and im not so slow as to shoot something with HEAT that has tons of HEAT protection. As long as its avoidable anyway.
UHT is good on open maps with alot empty space. Sands of Sinai type. But only on these maps. Its main weapon doesn’t work on small maps (too many wrecks everyhwere which spoil your shots) and maps with alot trees or buildings, which unfortnately most maps have.
True im not disagreeing which is why I say in some situations the KAs and 28NM are far superior except those rare situations.
Obviously not, if you cant one shot a vehicle with only 3 crew, where 2 sit in a straight line on the left side.
I’ve owned the Puma since it came out, I spent 3 days stock grinding with the worst stock belt known to man, I’ve used it as it jumped BRs. Its not a good tank, its usable in the hands of a skilled player, but requires a really rat like play style compared to the brawling it should be capable of.
I can almost guarentee its stock belt isnt worse then the Type 87s (wheeled).
1 APDS to 2 HEI, with a 200RPM fire rate. Its bad
This is also back when it overheated after 20 shots
Type 87 shoots fast but its a smaller calibre with similar shell layout plus no stab anymore with much lower pen.
Which tbf now its stock belt is all APDS may have changed.
friendly reminder with the recent br increase stock belt has been changed to pure APDS
Again, fire rate, and really poor spalling/damage on the APDS. the type 87 has such a fast traverse rate it doesnt really need a stabilizer, and can make up poor damage with an absurd firerate.
i saw that edit i was faster
Oh? Thats one good change
Not a race but fair lol
needed, heck what was puma supposed to do at 10.0
Suffer
(As gaijin indented)
fair
I’ve played plenty of top tier. No one uses the T missiles. I watch the kill feeds, it doesn’t happen in RB.
A mid-range, IR missile, that you can only carry two of is pointless. Doesn’t matter if it’s amazing or not. It takes the pylon space of the much better ER. Again, no one uses it.
I don’t kill 6 jets a game, but my performance since unlocking the R and ER is at least 1:1, and usually 2:1, admittedly I’m more of a ground player, I just bother to grind CAS and fighter jets to complement my lineup.
I’m not against top tier missiles for other nations, my main protest has always been the R-60M is a crap missile on the MiG-29 when it has to compete against the Sparrow and 9L in the 2.0-5.0km range (5.0km is not happening but that’s beside the point).
No one is unbiased, but I don’t lack sound logical argumentation, albeit, yes, I don’t spend literally every game in a cockpit, and try to enjoy the rest of the game.
I experimented with the 23T on the MiG-23M and it wasn’t worth using the 23R’s as a standoff instead. 24R’s with ACM on the ML was superior as well.
You can’t seriously sit here and tell us that a long range IR missile that can be flared easily is worthy of adding AMRAAMs to almost every western plane out there without adding R-77. The devs see it this way too, and are holding off until everyone can get access.
Two weapons mentioned in dev server datamine Part 2 caught my eye:
-The KAB-50 -serie lightweight guided bombs got some changes, they’re for the Orion drone and have been unused ever since their introduction.
-23mm Madsen cannon also saw some adjustments, it 's for the Thai H-75 from long ago