This is what gaijin should be doing
A thing to note here is that PoE is just another Free to Play game that actually cares about and is listening to what their community says and are not at all as greedy as Gaijin. The only monetization they have are storage tabs and cosmetics which are entirely optional for casual players and does not affect progression.
Why can’t War thunder be something like this?
I guess adding Ray tracing which wouldn’t even be used and maintaning the storepage is way more important than actually balancing the game.
Unlike Grinding Gear Games, Gaijin is not comunicating with community directly but relying on forum mods to do what Gaijin itself should be doing which leads to comunication barrier (I’m not blaming the forum mods, I’m blaming the concept) because if developers have direct connection to community and playerbase that know more about the game, the focus of the development would more go towards the balancing of the actual game. Concept of devstreams could be more appaerent (like every 3 weeks) just to talk to community to ask for proposals and ideas for the game, doing polls to ask players do they like the changes, becuase roadmap is just not cutting it.
My point is, have forum mods moderate the forum and have devs talking to players for game improvement. Having healthier and balanced game in which players feedback means something is way more profitable in long term.
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Direct communication wouldn’t really work for War Thunder because of the nature of the game, design of progression/economy/monetization and how the general playerbase behaves.
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Those are some of the actual problems with the game but I get your point, and I don’t really think player behaviour would matter that much as every game has toxic part of playerbase, those could just get moderated.
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The thing is those “problems” are a core part of Gaijin’s business and since it worked until now there is no way they are going to change them.
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In the twelve years of Warthunder, there have been plenty of attempts for better player / dev interaction. Be that either here on the forums or external social media.
Invariably what ends up happening is the vocal minority spews so much toxicity towards the staff that they’re forced to leave. (I recall there used to be a liaison on the Warthunder reddit who quite literally got bullied off the platform).
For every person who has reasonable questions, suggestions, feedback etc. There’s a dozen more who just want to scream at them for ‘x’, ‘y’ and ‘z’ perceived ‘injustices’. I mean… even here on the forums, you constantly see posts calling Gaijin as a wider entity every name under the sun. You constantly see the community managers get all sorts of needless aggression flung at them.
We can’t have nice things like this anymore because too many people forget they’re talking to a human being, not a punching bag.
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This, this right here.
The only time I disagreed HARD with Gaijin was with the decreased earning rates that caused the review bomb. That said, in my opinion, the previous economy was just fine.
Since then I have noticed that there are extended efforts in game balancing - essentially holding the hand of a few that makes the game less fun for those who came to War Thunder for immersion, realism and challenge base.
A game I would rather use as inspiration is Warframe - a community that is non-toxic with a Dev / Player relationship where the Devs have the stance of “We hear you, we will meet you in the middle as best we can but will not give you everything as it is not in the best interest of the game and the games development.”.
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