Skill bonuses are far less useful for specialised strike aircraft like the A-10 and Su-25 because we carry bombs as well as missiles and are an order of magnitude slower than fighter bombers like the F-5, F-4 and F-16. If an enemy is not unfortunate enough to place themselves in our way we’re pretty well screwed for air to air combat.
Perhaps an addition could be made for strike aircraft and bombers where destroying a certain amount of AI ground units - 10 units for instance - could count for a skill bonus. As it stands the system only counts players and bots acting as players.
What they want is simple, to implement new vehicles and mechanics that are not very good, to generate more bugs, not to solve old bungs, not to solve the damage and penetration models that in themselves are the biggest mistake in the game, so that people do not complain and that pays more and more. And the funny thing is that they are achieving it hehe, that’s why it seems that they are not going to try to solve the game’s problems.
To be fair, Pacifica was the one who initially spoke on behalf of everyone by saying ‘you do not want to unlock everything instantly… where is the fun in that ?’
Personally, I enjoy unlocking new vehicles, but I despise the stock grind mechanics. Things like stock HEAT-FS for MBTs should not exist in my opinion. That’s there purely to infuriate players into spending money. I’d rather they gave us a worse dart to grind the mods with.
The fun would be in… wait for it… the gameplay? Unlocking something is literally just a UI animation for 2 seconds. If all you cared about was unlocking, why would there even be a game at all? Why not just click a button on a website 10,000,000 times and then you unlock a picture of a new tank?
The whole point of the game is the gameplay, and the only logical reason to be excited about unlocking any tank in the first place is that you then get to PLAY it in the gameplay. Which is by definition a thing you do AFTER unlocking it. So would still be a thing you’d do AFTER unlocking everything.
By your logic, the entire video game industry for the first… I don’t know, 30 years it existed or so? Would not have happened, because pretty much every single game on the market you bought with all content included already the moment you handed the cash to the cashier.
Heck, why even stop there? Chess wouldn’t exist. You start with all the pieces unlocked when you buy a chess set right away. “Where’s the fun in that?”
Also why is it that when I play at like 4.0, roughly half the team or more (including myself) are like level 50-100 players who absolutely have WAY higher than 4.0 BR unlocked? Because actually playing the game is where the fun is… and they enjoy those tanks, despite heavy unlock research penalty.