In the game, the radar modes for the Cyrano IV and Thomson-CSF RDI radars contain inaccuracies. Specifically, the in-game Cyrano IV radar features an MTI (Moving Target Indication) mode, while the Thomson-CSF RDI radar is limited to a high-repetition-frequency Doppler mode only.
However, according to a technical paper authored by personnel from Thomson-CSF’s Avionics Division, the Cyrano IV radar does not possess an MTI mode; this capability was instead implemented on the Thomson-CSF RDM radar equipped on early-production Mirage 2000C aircraft.
Regarding the Thomson-CSF RDI radar, the same paper states that it supports three pulse repetition frequency modes: BFR / MFR / HFR (Basse / Moyenne / Haute Fréquence de Répétition; Low / Medium / High Pulse Repetition Frequency) This configuration indicates that the RDI is a full-waveform Doppler radar with all-aspect lock-on capability.
In contrast, the in-game implementation of the RDI radar only provides pulse-Doppler functionality in two head-on search modes: “PD HDN” and “PDV HDN”—both corresponding to the high-repetition-frequency (HFR) mode. This simplified representation does not align with the documented capabilities of the actual RDI radar.
If these changes are implemented in the game, will the Mirage F1 series receive a battle rating adjustment? After all, losing the radar’s look-down capability would limit its ability to employ the Super 530 missile at low altitudes. As for the Mirage 2000C S-4/5, since the F-15A/J has been downgraded to 12.7, its battle rating would not change despite the enhanced radar capabilities. I have compiled the information regarding radar capability adjustments into a report, link below:
https://community.gaijin.net/issues/p/warthunder/i/H6jBRt8Nxje5


