Some changes on NE

Alright so here i´ll talk about some good changes they can do after some weeks playing Ne on 12.7+, for what i feel the most common thing that irritates ppl is the AAA that they destroy your agms , arm´s and more anti ground weapons and not only that , there are alot of AAA in the zones and they will say “yea but use arm´s thats why you dont kill” ok yea i get it but if i launch an arm the AAA will DESTROY it.

The other thing is that there is alot of AAA , nerf abit the mount like if in a square there are 12 go more like 7-8 atleast , like yea there are AAA but not ALOT.

The other point i want to cover is about normal ground vehicles like t-80´s and M1 abrams like my friend DecimalZGame with his JHA (12.3) with his laser-gps 1000 bombs , when he drops it the tank in question wont die because BIAS , say yes and dont cry they would say not only with bombs the agms and kh´s too!!!.

And the last thing is that most of gps bombs like gbu or grom fails to go where it should go and the agms and kh too…

idk man im just tired that everything doesnt work as it should and they need to rework abit alest on these parts i said

2 Likes

sams are op and ruin the fun

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anti air doesnt properly shoot down ARMs

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indeed :(

what br are you playing?

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well in my ocassion they indeed intercept the kh31 and many other that goes more than mach 3

12.7 to 14.0 mopst of time but i see 11.7 max is low cortisol

no wonder the spaa over there is busted

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absolutely

I did Use LD-10s (PL-12 ARM varient) anything under 15KM I get a kill and still Great 5km since it pulls 38Gs for a odd reason they shoot at it with missiles and I can see the proxy fuse blow up but my missile is unfazed

So use 2, SPAA generally struggles to hit ARMs since the ARM itself doesn’t proxy on their missiles, so even if they get 1 with a direct hit they very rarely intercept 2 unless you lob them into a massive blob of AAs

also don’t use Kh-31s for close range, they accelerate beyond their ability to function and often loft over the target, the other USSR ARMs like Kh-58/9s((?) whatever they’re called)) are better suited

i use the kh 31 at long range but the radars goes off because there isnt any enemy close and why? because i try not to eat other 4 missiles coming for me and the kh31 doesnt have gps

The Kh31 turns the iTO into food!

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Gaijin changed the behaviour of SAMP/Ts so they shut their radars off against long range launches. Because they’re Active Radar missiles unlike the S-300s they can do that.

don’t fly into a net of SPAA then

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yea sometimes

i dont fly there duh

Same goes for the AGM 88C…I don’t see how people struggle to use these to good effect? It’s Dog walk EZ!

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Especially the SPAAGs in the lower BRs that are just 4km death bubbles able to intercept munitions when they quite literally shouldn’t be capable of doing so and the ITO’s and OSAs which track despite being notched and dropping chaff.

they are 10km death bubbles at 12.3

Im having a lot of fun in hornets (kicking hornet noobs to death. killed the same guy 6 times in a row today, sorry to a console player called toast GG lil guy) but im basicaly forced into naval ops only to avoid ITOs guided by BVVDs ego rather than its actual sensors

i need the original pict
i mean the house meme