So Gaijin think that only Russia can bring them profits?

Here’s the translation of your text into English:


If everyone takes a look at the K/D ratios of Russian vehicles — even for a casual player like me, who plays War Thunder just to collect digital models — almost all Russian vehicles have a K/D around 1.5, and some even reach 2 or 3, with win rates hovering around 60%.

Ever since I started trying out other nations, I’ve gone through countless cycles of “looking forward to a certain top-tier vehicle being added in the right patch → that vehicle ends up being behind the meta by the time it’s added / or it fails to meet expectations even when it does get added.” Many vehicles are still waiting for proper buffs in future updates, but Gaijin just sits on their hands. Gaijin has mentioned that they’re afraid of making mistakes — but are the original stats for these vehicles even correct in the first place? Why do they prefer to do nothing rather than change the current state of things? Is it just to keep Russia in a dominant position, or let them take a slight hit now and then, only to give them an even bigger advantage in the next update as if it’s only natural?

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The highest KD vehicles are not primarily Soviets. Most are Japanese in air, and most are German vehicles in ground.
12 German vehicles with ~10,000 battles or more in February vs 7 Soviet out of the top 60.

Win rates are team skill disparities, which is why I don’t care about win rates. I can only be 1/16th of my team’s power level.

Meta chasing isn’t something I do, and it’s not something I recommend anyone do. Because the vast majority of tanks are fine, and most aircraft are fine.
Soviets in ground are not the best.
Soviets in air are also not “the best”.

There is not a single BR I can think of where Soviets out-do another tech tree in ground.
USA controls 12.0 because USA’s 12.0 is USSR’s 12.7.
USSR’s 10.7 is slightly overshadowed by China’s 10.3, it’s not weak, just slightly overshadowed.
9.3 goes to Israel, Britain, Sweden, Italy, and a few others that aren’t USSR.
6.7 USA and Germany.
7.7 USA, France, and Germany.
5.7? Germany mostly.
Soviets are nice at 5.0 ground, 5.3 is neat as well.

2 Likes

1.What you said is the Soviet Union, not the Russian Federation。
2. Win rate doesn’t mean much, but in team battles where strength is relatively close, Russia often has a higher win rate. Why is that?
3. Russia does not always have the strongest vehicles, but if it has the most second- or third-strongest ones, then it is the strongest nation.

2- In realistic battles, it’s nation vs nation, a premise that is easily manipulated.
Skilled players can migrate, which they do.
3- That is not how strength works, and USA has the most amount of meta MBTs out of any tech tree for 12.7 [and 12.0]. USA is still slightly behind Sweden in top BR strength because amount after a point isn’t as relevant.

1 Like

2.I dont understand what u mean
3.It’s not such a simple calculation as the number of MBTs or Aircrafts. Compare MBT with MBT, compare aircraft with aircraft, compare IFV with IFV, compare helicopter with helicopter, compare anti-air vehicle with anti-air vehicle—this is what I mean by quantity comparison.

Sorry, I think you need take the player skills into account because you think every player in Soviet/Russia tank would win every battle is impossible except for the BMPT/BMPT-72. I would said AlvisWisla in your replay like skilled players can migrate and in realistic battles is easy manipulated.

i never said every player in Russia vehicle would win every battle, and i dont understand what is"skilled players can migrate".