Obviously this isn’t an attack vehicle. However, it could add a strategic element to the game.
CAPTURES: Once you get a cap, you have to hold the field for a set amount of time and the Skycrane is deployed at the other end of the field. After another set time the Skycrane deploys 3 tanks. Now the opponent has to destroy the tanks before it can capture.
BOMBING: The Skycrane is deployed to an allied base to do repairs from bombing damage. It is limited to a percentage of repairs it can do and how long it takes to begin repairs depends on altitude. Repairs are erased by additional bombing.
AIR ZONES: A hybrid method of capture time, altitude, and the deployment of AAA instead of tanks.
There are alternate vehicles that could be created for each country. The effectiveness would depend on the vehicle’s crew and the player would actually have to research and purchase the vehicle in order to deploy it.
Please let me know what you think. If done right, I think it would be a fun addition.
-NighthawkP