Yoou wanted proof about sub 5 seconds reload on T80 series tanks and I sad I will provide when I find it. Other then that quite a few other interesting things
That’s not a valid source lol sorry man. I refer to official documents and things of that nature.
Brooooo hes gonna leak T-80BVM
i saw it hovering around recently
As you wish
I also already believe the 5 seconds is probably correct. The same auto loader system would have likely been improved over all the decades its been used.
I also believe that the NATO tanks can reload at a similar rate as crews have to meet a certain reload speed to even be accepted into the military.
Hence we yet again come to the topic of nerfs and buffs specific to certain nations in order to bring them to the level plain. One most basic example is off road speed of tanks which is for ALL way too high, just the nature of the game and thus expecting true to life performance is highly unrealistic especially when we consider the nature of the vehicles in question
Lets consider the UK, (Chieftain and CVRT) The Chieftain is missing a lot of armour and around 100 BHP its also missing the regenerative steering as gaijin is too lazy to develop that system. The Chieftain IRL is said to easily keep up with Leos in cross country settings.
The CVRT chassis are completely wrong as well and have far too little armour and much less acceleration and top speed. They are not even able to withstand the calibers they where DESIGNED to withstand. The CVRT chassis holds the world record as the worlds fastest production tank yet in game is out accelerated by basically any MBT.
All Chieftains have the wrong engines Mk3/5/10 // Gaijin.net // Issues
Chieftain armour needs redoing // Gaijin.net // Issues
CVR(T) Hull incorrect (see first report) // Gaijin.net // Issues
CVR(T)(W) Engine and Transmission // Gaijin.net // Issues
This last one really made me lose care or interest it just portrays nothing but laziness and greed on gaijins part. If the official manufactures Dyno results is not enough to get them to NERF the BHP of an engine than the devs have 0 care about accuracy.
Ill call it now that this post will get taken down and ill be banned for 24 hours again lol.
I’m trying with Devil to make the ADATS as accurate as it can be, but unfortunately most information is still classified because only one person is still affiliated with the program and nothing can be done yet : )
Are you kidding me? Most MBTs go way faster irl than they do in game
Which tank goes 99% of the time at 70kmh offroad jumping turning being chad on unfamiliar ground? ALL THOSE SPEEDS ARE TEST SPEEDS. Btw good luck reloading a tank at that speed jumping and turning aroound
Yep. That’s why usually MBTs have two speeds listed. Using Leopardo 2E as an example:
1- Top speed: 70 km/h
2- Cross country and combat speed: 54 km/h
Top speed is on flat terrain, a maximum theorical speed; while cross country and combat speed is the maximum practical speed it will reach on rough terrains and/or while firing on the move.
This is already represented in War Thunder, though! MBTs lose lots of speed on cross country terrains and the stabilizer is disabled past 70 km/h.
In testing with the speed governor removed.*
They accelerate slower IRL than in-game though, with one exception being Type 10 which accelerates about what it accelerates IRL.
You’re talking to a wall big dawg. The idea that nato armies can reload in less than near 7 seconds is heresy to him.
Why do we even have that in the game ?
Aircraft can pull ridiculous amounts of G that would scrap the airframe in real life.
bro these kh missle want me to kms bro like i cant do anything, my “american” spaa are some dumbass who turn of their radars and my cas are non-existence
i swear man american team are ass
i die to plane more than tank in GROUND BATTLE
Cause speed governors are hard-coded into the transmission prior to shipment to operating crews.
AOA limits are in-game as well, even if Gaijin still needs to refine that code some more.
Not only that, but almost all MBTs in-game accelerate far faster than they do IRL.
Yeah but some planes in game can sustain 15-16G loads time after time with no damage, how realistic is that ?
What? I’m just saying in game tanks are far slower overall than in irl, average speed.
Yet things like Churchill can’t climb obstacles that it should be able to