Serious Balance Issues with Russian Vehicles in War Thunder

NATO document sources aren’t marketing.
And yes, angle of the ERA impacts effectiveness, this is well known.

Also there is no evidence of Relikt not working, and there’s no double standards nor censorship.

I get you want to defend Soviet equipment, but they’re not buffed over NATO tanks and never have been.

And yes, inventing fictions to claim vehicles are powerful is defending those vehicles.

What you are missing, is major nations gets the fixes first, minor nations are last.

There’s probably 1-2 people whom have look into all the corrections.

They have to research them, see if they can get the documentation etc etc.

Since they are / were a Russian based company, it’s EASIER to get those documents.

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2.79 - 6.6 = 3.81
Faster than 4 secs… so yeah. Literal video evidence

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I am a UK main and have found valid sources about the Harrier I don’t think it will ever get fixed.
Its more Gaijin fixes what they want to.

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The Chieftain has proven in trials by UK and US tank crews it can get reload rates in the 4-5 second mark in combat situations.
its like almost 8 seconds in game.

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  • NATO document sources aren’t marketing.
    Only NATO documents with any specifics says DM53 can’t penetrate it in a duel. Duel is frontally. Which is entirely accurate, like I said in my post.

  • And yes, angle of the ERA impacts effectiveness, this is well known.
    Talking about depth not angle, there are different sized modules used in different areas. Some are deeper such as the ufp, and some are thinner such as the sides. They layer multiple within the modules such as the ufp, but not on the sides. Side is 1 layer, ufp is probably 3-4, turret is about 2, top is 1. I’d assume the effectiveness of each individual layer goes down significantly with each layer, but to model them all ±50mm is crazy.

  • Also there is no evidence of Relikt not working, and there’s no double standards nor censorship.
    There is CE video evidence, just not of the ufp or apfsds. And there is censorship, you are just on the other side of it.

  • I get you want to defend Soviet equipment, but they’re not buffed over NATO tanks and never have been.
    People love to look at the Leo 2A7 and say ‘See, russia is not buffed’ but that one is a little OP compared to the rest as well. And of course there is the Pantsir and Kh. Plus in my original post I’m literally just talking about the side module of ERA on 1 tank. It’s a specific bug in their favor and not something overarching like calling ‘bias’.

  • And yes, inventing fictions to claim vehicles are powerful is defending those vehicles.
    I guess this is a counter argument? Not a good one though as everything I listed is visible.

@archeageisdown
USA doesn’t censor.

Pantsir is inferior than CAS.
And KH-38/AGM-65/Hammer/PGM.3 aren’t all Russian.

Kontakt 1 is the worst ERA in-game.
K5 is defeated by DM53, M829A1/2, and sometimes DM43 equivalent rounds.
And Relikt is correctly more powerful than K5.

I’ve made multiple posts that are denied by the mods for no reason other than they disagree. USA has nothing to do with it. Last one was about ERA and was somehow banned as an advertisement. Literally what? It was just a talk about how ERA is the future due to the increase in missiles.

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http://www.ciar.org/ttk/mbt/armor.vif2.ru/Tanks/

What is this?

Yoou wanted proof about sub 5 seconds reload on T80 series tanks and I sad I will provide when I find it. Other then that quite a few other interesting things

That’s not a valid source lol sorry man. I refer to official documents and things of that nature.

Brooooo hes gonna leak T-80BVM
i saw it hovering around recently

As you wish

I also already believe the 5 seconds is probably correct. The same auto loader system would have likely been improved over all the decades its been used.

I also believe that the NATO tanks can reload at a similar rate as crews have to meet a certain reload speed to even be accepted into the military.

Hence we yet again come to the topic of nerfs and buffs specific to certain nations in order to bring them to the level plain. One most basic example is off road speed of tanks which is for ALL way too high, just the nature of the game and thus expecting true to life performance is highly unrealistic especially when we consider the nature of the vehicles in question

Lets consider the UK, (Chieftain and CVRT) The Chieftain is missing a lot of armour and around 100 BHP its also missing the regenerative steering as gaijin is too lazy to develop that system. The Chieftain IRL is said to easily keep up with Leos in cross country settings.

The CVRT chassis are completely wrong as well and have far too little armour and much less acceleration and top speed. They are not even able to withstand the calibers they where DESIGNED to withstand. The CVRT chassis holds the world record as the worlds fastest production tank yet in game is out accelerated by basically any MBT.

All Chieftains have the wrong engines Mk3/5/10 // Gaijin.net // Issues

Chieftain armour needs redoing // Gaijin.net // Issues

CVR(T) Hull incorrect (see first report) // Gaijin.net // Issues

CVR(T)(W) Engine and Transmission // Gaijin.net // Issues
This last one really made me lose care or interest it just portrays nothing but laziness and greed on gaijins part. If the official manufactures Dyno results is not enough to get them to NERF the BHP of an engine than the devs have 0 care about accuracy.

Ill call it now that this post will get taken down and ill be banned for 24 hours again lol.

I’m trying with Devil to make the ADATS as accurate as it can be, but unfortunately most information is still classified because only one person is still affiliated with the program and nothing can be done yet : )

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Are you kidding me? Most MBTs go way faster irl than they do in game