The only issue for Tiger 2 to 7.0 is the mobility now, no idea how did Gaijin just accepted that report which reduced the engine power from 700hp to 600hp, and also might need to consider get another BR extension from 7.7-9.0, Most of T55/54/59/69 at 8.0 are like a big joke
I’ve said it before and I’ll say it again.
A while ago Gaijin wanted to put the T29 at 7.3. They reversed the decision after getting plenty of negative feedback. Why do I bring this up? Because in the revised BR changes threads, they observed that there were two tanks at 6.7 and 7.0 that were overperforming, the Tiger II and the T29, but they were staying at their BRs because of how popular they were with the community.
Flash forward to August 2025 and one tank gets an engine nerf, the other gets a reload nerf, in the same BR update.
Funny coincidence 😁
Was the premium tiger 2 nerfed too?
Im sure BPA can get stats like that too but still said never use heavies in uptiers. I get uptiers most games unless I play 4.3 so its not for me. Whenever i see tigers they just sit at the back of the map peaking a hill or rock. Im still learning the maps and passive isnt for me anyway
Tiger over rated due to MM…
Yes but not as severely. The biggest difference is that it has higher top speed, but you almost never see it unless you’re spawning downhill (e.g. 38th Parallel or Fulda, both great maps for the Sla for that reason). Acceleration is a bit more responsive but not by much.
Looking at the statistics I’ve posted, it’s clear that over the past six months I did better in the Sla both in terms of win rate and K/D. So the difference definitely exists. However, 60% WR and 3 K/D on the regular TT Tiger II is still a number I’m happy with, especially when you consider that I was playing it one BR step up from where it’s supposed to be played.
Also a lot of the tactics I described above (side scraping, relying on your gun and targeting speed/reload to annihilate tough enemies through weakspots and hold chokepoints etc) apply equally to both King Tigers.
The thing is that not all heavies are created equal. Think of the KV-1s for example. They have formidable armour in a downtier, but the gun is anemic. If you take them into uptiers you will struggle.
The Tiger II is a different heavy because the gun remains very competitive even against 8.0s, provided that you know where you’re shooting. It’s far less reliant on its armour compared to other “brick” heavies.
Besides, given that your weak spot is the turret face and that 6.7 tanks can kill you there just fine, you don’t really play all that different with the Tiger II depending on the BR you’re at. You’re always going to need to hide your turret and get killer shots with the long 88.
Also, maybe more importantly… you are misunderstanding why I am posting these stats. It’s not to show that I’m a good player. It’s to show that this is a good tank. I guarantee you my stats in the German M41 in the same lineup are much worse than this. I would not be getting that WR and K/D over hundreds and hundreds of matches if the tank really was bad, or could only be spawned in full downtiers!
Never fear the full uptier.
A full uptier from 3.7 to 4.7 is far more punishing (esp. if you have Soviets in the opposite team) than a full uptier from 6.7 to 7.7. This is one of the most decompressed areas of the game. What are you gonna meet at 7.7 that you can’t annihilate with the long 88?
T32E1? You can kill him frontally, and he’s a heavy 1 whole BR above you. IS-4M? Same. IS-6? Same. Conqueror? Same! French heavies? Same!
That’s a player problem, not a tank problem. I mostly blame the Pz IV for causing this epidemic of passivity among German mains. Especially the J. It’s a tank that nudges you towards very passive gameplay, and the inexperienced players carry it all the way up as they go through the tree.
I have just brought you objective evidence that it is not.
Fair about the tiger as it does get slapper rounds. Other heavies not so much and get 1 shot through the hull in a sniff of an uptier.
Germany I feel like its already peaked. jag 4.3 with the premium t34 is great. panther at 5.0 slaps. 5.7 tiger is OK. 6.0 tiger… last time I played 6.0 the 7.0 Russian AA casual as u like just pop… pop… pop in the front and it went boom.
The tiger 6.7 Iv not played much but the 90 degree rebound from under turret into the tank renders it as pretty weak IMO… and after seeing what the 7.3 US heavy did to the german team in a game i played Id seen enough. Russian and US or cope. I just got the t26e5 and even with its worse gun its better than the tiger already, just hide the right of the tank.
Everyone knows the tiger weak spot and the turret is the one place u cant really hide.
Germanys win rate around the BR says it all for me. Unless you are really good - its just generally slow, mid CAS, Mid AA.
+1 this should def be a thing, top ww2 tanks are facing atgm, helicopters and stuff such as rakatenautomat that clearly did not belong to world war 2 scenarios, even me262 faces the same issue, these older vehicle of course can still pose a threat even against the best of cold war era tanks despite the clear disadvantage if a player is skilled enough however its very detrimental for those recently crossing through these brackets specially if you just researched a 6.7 vehicle meaning you’ll face 7.7 tanks with something from even lower tiers, this should be a personal choice (trying lower tier vehicle on higher tiers) rather than a forced fight thats gonna be unfair by default
You have the same problem at 4.3 that you do at 6.7: poor team mates. The 4.3 lineup is amazing, but so is 6.7.
5.0 is also good yes, especially if you have the premium KW I C to pair with the VK. It is a bit of a “short” lineup, but many of the 4.3 TDs still work just fine as support elements at 5.0.
I assume you’re talking about the ZSU-57-2. That is an SPAA in name only. It’s terrible for shooting down planes, but a pretty good tank destroyer with 150mm pen. So if it has access to your weak spots, of course it’s going to destroy you.
At the same time, it pops if you shoot the turret, and you can kill its gunner even with the MG34, so you know. You can ruin its life just as easily.
I like playing the Tiger E as an aggressive flanker, since you have adequate mobility with the improved engine and also killer HE filler with the overpressure APHE round.
It is simply a tank that needs to sidescrape (if we’re assuming CQC. If we’re talking mid range and long range engagements, you are great at those too).
This is a team mates problem, not a tank problem.
How are you going to hide the turret if you intend to shoot at a King Tiger?
I’ll grant you, many German players don’t know where to shoot a T26E5. But then we’re back to what I said earlier, this is a player problem, not a tank problem.
Sure, the T26E5 is a great breakthrough tank and not to be underestimated, but I literally spend my days killing the things. It’s not rocket science.
Your main advantage over a T26E5 is the reload, which is what you’re paying for with that turret weak spot. It opens up many options for you to deal with them.
You can shoot the T26E5 in places other than the MG port, you know. The last video I shared literally features this, I killed the guy’s gunner with a shot I did on the move.
My win rates with Germany at this BR are good, and so it logically follows that yours can be good, too. It’s not like I have access to some special secret you don’t.
Sigh.
Every ATGM you can see in your WW2 heavies is a shitbox. What are you complaining about, the bloody Ratel? One of the saddest vehicles in the game? Wheeled, the size of a bus, with so little armour you can kill it with the MG34? Firing an ATGM that will explode if you hit a fence or a bush or a branch? An ATGM that you can machine gun away? That is the problem? Give me a break man.
Helis at 7.7 are literally useless. Planes dunk on them. SPAAs laugh at them. And shooting them down with WW2 guns never fails to entertain me.
This game does not have historical scenarios, BRs are based on performance, and that’s a good thing, otherwise playing Finland you would have to hold the Mannerheim Line with a Vickers Mk E while the Soviets roll up with a KV-2. Literal hydrogen bomb vs coughing baby scenario.
Or, here’s a crazy idea, maybe you could not do that. Maybe you could research a whole 6.7 lineup before fielding it, so that you’re not stuck with one useful vehicle per match. Maybe rather than race down a line in a tree you should focus on mastering a lineup as a whole before you move on to the next.
All of gaming is basically a problem solving exercise. The game presents you with challenges that you need to overcome. Every video and statistic I have shared so far serves not to shame others, but to encourage you, because you can clearly see that the obstacle can indeed be overcome! But you’ll never get there if all you do is complain on the forums instead.
Iv never been shredded from the front by AA in the jag. You can also just shake it at the enemy and it bounces more than anything else iv used lol. Its easily the best vic Iv played so far. Early Germany is the opposite of where it ends up IMO. Fast wheeled 3.7, best shells, good armour great AA and CAS.
Id sooner be the one in the OP AA when its only 0.3 BR above the best heavy tank they have… its a good example of germany’s issues as they don’t get that pen until 8.3
As I said, the ZSU is not really an AA. It was historically, but in the game it’s just a TD with a high RoF and good mobility. Think of the SAV as a low-tier analogue, and that one is definitely a threat to the Jagdpanzer IV.
Wiggling is pretty useful in many vehicles. If you stick to roughly 5deg movements you can do it in the Tiger II too to throw off shots to your turret face (especially effective vs APCR, but you need to be careful not to over angle). And with the Jagdtiger it’s basically mandatory.
No vehicle whose gunner dies to MG fire is OP tbh.
its crazy how good AA is. Just a few games ago I missed a shot on the 6.3 ruski AA that was flying across the map at 500m, it stopped and shredded me in seconds lol.
Even the US is stuck with the stink :(
8.3 germany looks like it picks back up but the turms is being sent to 8.7 to die with 1 other tank.
I know where its at now, seen it haha
Only German teams can make some tanks look bad. I guess 6.7 Germany does so poorly against 7.7 matches that I only managed a 2.0 K/D in my KT.
Unfortunately only a 45% WR. So the KT must be bad and should be dropped in BR.
Premium OP…
It shows on your stats too. just over 1 kd or whatever it was in the normal tiger which puts you in green. 2KD in the premium yet only puts you in yellow. Only 1 good tiger equates to Germany getting the prize of worst overall 6.7s in the game.
Or maybe Kaslana just played them at different times in his time in the game. Less experienced vs more experienced.
You’ve seen the last six months of me playing these. That means you are removing the experience factor (I’m playing them at the same time and I already know them very well) and you have an enormous sample size. And you get 3.6 K/D vs 3.1 K/D, and 68% WR vs 60% WR, which shows the Sla is slightly better but hardly that it is OP. Let’s be serious now. There is a difference, but it’s small.
Lol. The Tortoise looks at this post and smiles benevolently from heaven.
Germany gets the prize of the worst overall players at 6.7, for sure. The vehicles are lit though. Only problem with the lineup is that it isn’t very versatile, the Americans definitely have more variety at 6.7 which makes them more dependable as a toolbox, but German 6.7 is still goated.
Sure does. Mostly because of the players.

Lol. France 7.7. I have a love/hate relationship with them. On one hand it’s so satisfying to pop Surbaisses and Somuas in the Tiger II. On the other hand they are basically the perfect nightmare of the average German main (who prefers to complain about ATGMs instead). Mobile, aggressive, and thanks to reload can’t be easily pushed. I see so many noobs just drive in front of them and die. Or shoot them in the UFP and die.
Honestly the 7.0 (used to be 6.7 but cannot have nice things) AMX-13 amd AMX-M4 are IMO quite similar. Barely any higher so the germans think they are good and not uptiered and they eat king tigers for breakfast
At least the KTs played by the average moron.
Its probs just unpspaded. But it doesnt explain the global comparison. 1 kd good ( green) 2 KD in the premium (yellow) average.
So everyone is doing great in the premium but somehow fail in the non premium. Iv not used both but maybe the armour and speed are doing alot more than you think. You are probably just that good it doesnt effect you
even better players are not safe from the 90mm slicing through the turret at any range. The 75 struggles a bit at long range but still does the same at medium ranges. And it has the reload so you can pump the tiger full of holes before they can kill you

