Separate cyclic keybindings into Forwards / Backwards (Next / Previous)

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There are many things in the game that are selected in a cyclic fashion, such as:

“Select Radar/IRST target to lock” (When “targets cyclic switching of aircraft radar” is turned on)

“Change Radar/IRST mode”

“Change Radar/IRST search mode”

“Switch secondary weapon ripple quantity”

“Switch mission bombing target”

“Switch secondary weapons”

“Switch primary weapons”

While some of these (Especially the first one) are worse offenders than others, it would be nice if all or most of these keybindings were separated into two bindings for cycling forward and backwards; For example:

“Select Next Radar/IRST target to lock”

“Select Previous Radar/IRST target to lock”

Anyone who doesn’t want too many buttons can just use the first binding and cycle to the next target just like they do now (and you could make it so that the first binding uses the same key that is currently bound to the current single binding, in order to not mess up people’s controls)

But the “Select previous target” would allow going back to the previous target in case you accidentally skip your intended target (which happens quite often), and make cyclic target selection much more practical to use.

This will especially the case as we move forward and get more aircrafts and ground vehicles with ESA radars, which keep tracking targets outside of their current search volume, and also include many different radar modes.

Spoiler

This means you have many targets on your radar display at any given time, which makes cyclic target selection even more difficult without separate “Next” and “Previous” bindings.

Would you like to see this in-game?

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It would be really good for selecting radar range when you go from 25km to 120 then down to 19.