Sd.Kfz.250/7 Ausf. A

[Would you like to see this in-game?]
  • Yes
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0 voters

I would like to suggest the Sd.Kfz.250/7 Ausf. A armed with the 8 cm Granatwerfer 34, a Mortar, a weapon type not yet in game.
In game it would offer a new mobile and nible playstyle that would be similar to high caliber derp guns with He, tho depending on the Morter caliber less He but higher firerate. That would be usable in short to long range, but weaker in close combat. With multiple vehicles or even alone it could stop an enemy attack, close down a position or help your advance with smoke as well as annoy enemy tanks by obstructing them with smoke from a safe position.

I suggest that it should be aimable in 2 ways. Like Artillery when pressing middle Maus and having a visible circle on the ground that is movable by Maus, however restricted by the actual available Traverse range for Close combat (not WoT Arty far away Zoom). And on the minimap a red dot (not a big map in the middle of the screen) that would show the impact range that would move along how you move your maus in a similar controll like in Enlisted as well as impact marks on the map as in Enlisted.

Visualisation:(Click to show)


But back to the Vehicle itself:
History:
The AHA IN6 (Inspectorate of Motorized Troops) requested a small armored Half track to accompany tanks on the offensive and perform auxiliary mission in 1939. These tasks were (not limited to) Scouting, mobile HQ, command vehicle, radio vehicle, forward observer and ammo carrier. And be smaller compared to the then also in development Sd.Kfz.251, its bigger brother.
It was an development of the Sd.Kfz.10, which was made by Demag, who was allready recognized for their expertise in very small and fast half tracks, which was recently accepted into service. Of these Sd.Kfz.10 were around 12.000 produced until 1945 and additional 6.628 of the armored version Sd.Kfz.250. The armored body was designed and produced by Büssig-NAG abd called Leichter gepanzerter Mannschafts Transportwagen (light armored troop transporter) with the number Sd.Kfz.250. Build from 1939-1944.
The Sd.Kfz.250/7 was both an 8 cm Granatwerfer 34 carrier as well as ammo carrier, designed to support the artillery and infantry units.

Later in the war, a new armored hull was introduced, the Ausf. B, this was a simplefied and improved version that streamlined the armor platings to simplefy and speed up production as well as make it slightly lighter (about 200-300kg) and reduce the target area from the front, as the sides were now straight plates with the addition of 2x 8mm Armored boxes as also allready seen on the Sd.Kfz.251. These 2 versions were then known as Ausf. A and B.

Pictures:(Click to show)

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The Gun:
8 cm Granatwerfer 34 (Actual diameter 8,1 cm) 66 Rounds storage and AA Mg 42 on the AA mount at the back.
Fire Rate 15-25 Rpm Highest velocity 174 m/s Elevation 38,8° to 88,9° (So you can even hit right in front of you.) Traverse 8,89° to 14,4° (Depending on the elevation)

Ammo:(Click on the names to show)
There were multiple rounds available and captured French and Nether 8,14 cm rounds could also be used, however i will only mention the 3 game play wise interesting ones:

8 cm Wgr. 34 He 32,9 cm length 3,5 kg 0,565 kg Fp.02 and Np.10 Filler (723,2g TnTa) 174 m/s 2400m Range

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8 cm Wgr. 34 Nb Smoke 32,9 cm length 3,5 kg 0,22 kg Filler 0,5 kg Smokestuff 174 m/s 2400m Range

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And the most special round:

8 cm Wgr. 40 He 56,4 cm length 7,5 kg 2,5 or above 3 or ~5 kg Fp.02 and Np.10 Filler (3,2 to 6,4 kg TnTa) ? m/s 950m Range

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The Vehicle:
Sd.Kfz.250 Ausf. A
Length / Width / Height: 4,56 m / 1,94 m / 1,66 m
Crew: 4-5
Engine: HL 45 TRMK 100 Ps at 2800 rpm
Speed: Max speed by trails 75 km/h (drivers were told to not go faster than 65 km/h duo wear)
Weight: 5,67 Ton
Armor:
Front 14,5mm angled, engine deck 8mm
Sides and back 8mm

Source:
Geschossringbuch II
Thomas L.Jentz, Hilary Louise Doyle - leichter Schuetzenpanzerwagen (Sd.Kfz.250) Ausf.A & B History of Production
Die Halbketten-Fahrzeuge des deutschen Heeres 1909-1945

3 Likes

this just would not work, as much as i love mortars they just would not work.
There is no infantry or fortifications where it might be useful, there is no mechanics to account for how arty in general is used IRL which is why its generally not used outside direct fire (outside rare cases like some of the MLRS on some maps), only option for mechanics would be to implement a battlefield 4 style point and click mode if u wanted it to be somewhat useable, oh and special munitions that would be applicable and effective only would exist in modernish BRs but would feel way to cheap to use given its guided nature and again thats if they properly implemented it.

They could implement it somewhat like i wrote, or copy & paste the way it works in Enlisted (also from Gaijin). And the Mortar shells have enove HE power to penetrate roofs (in this case especially the Wgr. 40 with more than 2,5 kg). Smoke shells are also available and with reading the range from the map and Squad or normal marker you can do absolutly blind indirect fire, these mortars can fire pretty much right in front of them (they can point up allmost 90°!) and would in worst case, mark the enemy tank and destroy a Track or two. So i suppose it may very well work.