Scimitar Strike: Scimitar Mk.2

At a glance:

  • High speed and reversible transmission
  • 30 mm cannon with APDS rounds
  • Additional composite armor elements and slat armor screens

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Introducing the Scimitar Mk.2!

Meet the agile Scimitar Mk.2 reconnaissance vehicle, equipped with add-on armor. This new model is the vehicle reward in the Scimitar Strike event that started today!

Using the Scimitar Mk.2 in Battle

You’ll feel familiar with the Scimitar Mk.2 if you already played the variant of the Scimitar already in the game. The main differences that the Mk.2 has is a new turret and additional armor on the sides. This makes it more resistant to smaller caliber guns, and it can even withstand hits from some early gen ATGMs if you’re lucky! More armor means more weight, which is the case for the Scimitar Mk.2. However, it does have a new engine and automatic transmission with a reversing transmission, allowing you to still get into good positions and reverse away from danger when needed.

The Scimitar Mk.2 has a 30 mm cannon that can fire APDS rounds. Make sure to utilize these as much as you can by aiming for the side armor of most tanks, which the rounds will be able to penetrate. They will however be able to penetrate the front of many SAM/SPAAs and light tanks. You can use this vehicle’s speed to excel at flanking maneuvers and rapidly capturing or contesting objectives. Its main drawback, as with the first Scimitar, is the autocannon’s relatively low rate of fire, resulting from its three-round clip feed system. Make sure to keep this in mind when picking your targets.

Feature Spotlight: Mobility

Like all light vehicles in the game, the Scimitar Mk.2 relies on mobility to survive. It’s a heavier vehicle than its predecessor, but it still retains excellent mobility, being able to reach speeds of up to 80 km/h on paved roads. This is excellent, but the icing on the cake with the Scimitar Mk.2 is its reverse transmission, which also allows the vehicle to reverse up to 80 km/h as well!

Developer comment: The Scimitar Mk.2 has some advantages and disadvantages compared to the regular Scimitar. It has slightly improved protection due to the slat armor, but this comes at the cost of slightly reduced speed. This puts this vehicle in a good position to be an event vehicle, as it doesn’t differ much from the variant available in the tree: players who are not interested in it are not missing out on a unique playstyle, but players who do want to get it get another versatile light tank for their British Rank VI lineups if they like.

Vehicle History

In 2009, BAE Systems was awarded a contract by the British Army to upgrade FV107 Scimitar reconnaissance vehicles for operations in Afghanistan. Engineers replaced the gasoline engine with a Cummins BTA diesel engine and installed an automatic transmission; they also enhanced mine and ballistic protection and added specialized crew seating and an air conditioning system. The vehicle received new sighting systems, forward-facing cameras, and updated communications equipment. The hull was raised to improve interior space, and an emergency escape hatch was added. The vehicles could be fitted with additional armor and slat armor, which increased the combat weight of the vehicle of the Scimitar Mk.2 to 12 tonnes.

A total of 50 vehicles were upgraded; they entered service in 2011 and were first deployed to Afghanistan in September of that year.

So that’s the Scimitar Mk.2 for you! You can get this vehicle in the Scimitar Strike event that started yesterday. More info in the link below!


Please note that this vehicle’s characteristics may be changed before it is added to the game.

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*yesterday

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great suggestion, +1

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Apparently they think slat armor is almost effective as ERA? Slat armor is near useless ingame, only thing it does is making it heavier.

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Bug reports on it
Scimitar MK.2 FCS should not disable gun handling and firing (Accepted)
Scimitar Mk.2 missing L21A1 APFSDS Round
Scimitar Mk.2 Engine Power Incorrect
Scimitar Mk.2 - Incorrect Gunner Thermal Sight Resolution
Scimitar Mk.2 slat armour should be removeable (Accepted)
Scimitar Mk.2 weight is incorrect (Accepted)
Scimitar Mk.2 should not have wing mirrors
Scimitar Mk.2 incorrect transmission name
Scimitar Mk.2 is missing its scout UAV (Accepted)

maybe some more i missed

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All shall fear the might of the British bug reporters :P

Meanwhile, gaijin every time the RARDEN gets added it seems - “FCS being hit means the manual gun doesnt fire anymore and manual turret doesnt turn”.

As the spongebob meme goes - “how many times do we have to teach you this lesson old snail?”

Also, at 8.3 its massively inferior to the Warrior, which many already claim is a relatively poor light tank/IFV in War Thunder.

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So where is APFSDS for this 8.3 vechile

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BR is too high.

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This post was flagged by the community and is temporarily hidden.

At 8.3 its just slower warrior without milan 2.

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Absolutely undeserving of 8.3 currently.

As detailed in the post, in-game it’s a sidegrade to the Scimitar Mk 1, trading mobility and size for thermals and a LRF, yet it finds itself 2 entire BR brackets above it?

Maybe with the dart 8.3 would be justified, but until that is considered it should be no higher than 8.0.

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At 8.0 it would be at least fair compared to fox - you give away your mobility for fcs and thermals.

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what an amazing looking CVR(T). I hope it won’t go up to 8.3.

Although this was integral to the British Armed forces, it indeed does not have a FOMO element as there’s indeed already one CVRT striker present. Interesting explanation.

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This is the explanation of why X Vehicle got added as Prem/Event/TT?

As long as I understand this never ending complaining, in this case the given TT and BR bracket is really rich in vehicles so this one is justified nice event addition to me.

Move it down to 8.0, give it APFSDS and let us remove that stupid radio antenna thing.

how does this thing still not have a stabilizer?

Unnecessary and would defeat the point of having as small a footprint as possible both in weight and logistics/maintaining. There wasnt a market for it and everyone expected the next generation of Scout vehicles to be around the corner. Heck they even originally were planning on putting the old L23a1 gun from Scorpion in the Scimitar turret for the mk2 IIRC but dropped it again, for logistics and long term not really being the thing for the vehicle.

There were prototypes of both Scorpion and also Scimitar I think(Scorpion 100% at least) with fully powered turrets, just nobody wanted them. Best example being Scorpion 2000.

Sounds like another good option for a future event vehicle

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