that doesnt sound right at all. how is tracking you if you are behinde cover ?
Sm sv which you guys are mentioning has access to that
Pantsir SV Radar the missile will fuse when it does not have Radar coverage on you despite it having a Radar activated proximity fuse. You spawn an aircraft in the Pantsir will detect you so it knows you are there.
if you are behinde cover. it will not detect you.
unless you try to notch who is not gonna work unlike the other fox 3
How do you get behind cover when you spawn within range of the Radar. it detects you as soon as you take off or spawn at whatever altitude you do. The only way you kill an SV is if it is distracted or AFK
Today was a little bit better, played a handful of matches and got the winrate from 40% to 50% in the SEP v3.
I did notice I had a lot of 100 Spawn Point matches, meaning there were many more M1A2 Trophy-HV’s, SEP v3’s, and generally just a lot less premium players:

so does every radar ?
Difference is other SAMs do not have mach 4.0 missiles
Mach 5 direct launch which slowly drops from that to mach 3 at 40 km.
the funny thing is that amraam ER should hit over mach 4 some stuff even says 4.5
except in game it barely hits mach 2.3…
its almost like they dont want other nations to have good AAs…
At what altitude ? 30k feet ?
These stats prove that the game is not favouring the soviets selectively as other nations have greater win rates and much better in game tanks not irl related. The Soviets only have two weapons Limur and the 38s that is it, its tanks are easily one shot killed especially during the last 3 months no survivability virtually at any rank and poor mobility coupled with bouncing shells and silent light tanks ( ratatulia) play style and we know who that favours.
I hope within an update all of these shananigans get sorted out.

other nations with less players having “higher winrates” is not the same as one if not the most populous nation being in top 3 for over a year.
“Tokyo 1945: The allies only have two nukes, that is it”
yea, the things that they have are broken, and its not just LMURs and 38s, they also have SM SV for control of the enemy air and defense of tanks from air targets.
If gaijin would be setting BRs according to people like you the T90M would be BR 1.3. “easily oneshot” yea and leopards and abrams are easily crippled thanks to basket which russian tanks all lack because the gunner and commander are just hovering midair using anti gravity.
This entire argument of getting easily oneshot is so dumb because if you play something with a basket like lets say a leopard, and get penned through, and lose a basket, even if you dont get outright oneshot youll get crippled and if any of your mobility modules is hit (which is almost always outside of side shots) you cant move nor can you fire back.
aim better idk what to tell you
literally doesnt matter, this is not unique to any nation but an issue with the vanilla sound design. Also RCSM sound mod fixed my issues with silent tanks so id suggest giving that a look
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Considering the amraam ER is a SAM system first and foremost it’s probably capable of hitting max speed in a standard launch profile from sea level
according to that then it should also never miss intercepting incoming tangos not to mentioned the small size map ingame compared to real life
amraam ER is only a sam
amraam AXE is the air launched version using the same motor (still in testing iirc)
Energy retention is insane ngl
yes its drag is weirdly low compared to every other missile in the game
The thing is, it’s actuallly accurate at 30km within 1.28%
The speed should be 1100 m/s at 30km and it’s 1128 m/s ingame iirc
(According to specifications)