So finaly took a break from WT, decided to come back in today.
FIRST match, 12.7 France against Russia => pulverized by swarms of BMPTs, first 3 russian dudes got respectively 13/10/9 kills each.
I snapped, uninstalled. This game allocates nearly 90gb of my drive for nothing. I realized if you DO NOT play Russia, you are MOST LIKELY to loose big majority of your matches.
I think I’m gonna come back once the infantry mode is released, it might be the only solution to finaly balance the game.
Like puppies who push once a blue moon ? Who have no concept of pushing and only play passively ? And even when they play passively they picked the worst possible position trying to get cheap kill and contribute nothing ?
Or people who know that the enemy team have control most of the map and their team unable to push for shit and they have to fall back and wait for the horde to rush forward ?
Yeah lmao people surely want to play aggressively , too bad Gaijin and their russian biased stopping them from doing so
I think… this game is like this… accept that it’s made by Russians, so Russia must be strong. We’ll never know if the ammunition of the next Russian tank will explode, we’ll never know what kind of CAS weapons the next Russian aircraft will carry, and we’ll never know how fast the missiles of the next Russian SPAA will be
Maybe at june. SU35 use KH31 and R77M destroy air and ground any thing .This is the reason they gave for the AIM-120D to the USA
F15EX will be like a clown in a circus .You need to submit tens of thousands of reports. Only after Russia acquires more powerful CAS weapons will the USA be able to obtain the GBU53
While i think that there are for sure some elements in the dev team and especially the bug report team that think like this there is a much easier explanation. The ussr tree is the most popular one and judging by the premium playrates also insanely profitable. Keeping russia unreasonably strong makes their biggest customer base happy and maybe even baits the rest into buying into the russian tree.
No Because in terms of the number of games, Germany ranks second in popularity for advanced vehicles. If Gaijin believes that the reason for a team to make money is to maintain its strength, then the nerf of the German Leopard 2 (with the only 6-second reload in NATO) and the scarcity of new vehicles cannot explain this
The top teams in Germany have had an average winning rate of less than 45% for six consecutive months, and Germany has only managed to obtain a few laughable Boxer
Ofc it can, nerfing Germany and not giving them good vehicles indirectly makes russia stronger. Its not a coincidence that russias winrate suffered the most when Germany was performing exceptionally well after the IRIS T SLM addition. And its also very lucky for russia that just one update after that addition they got the perfect counter to it in the form of the MI28NM
However, this is somewhat reversed. It’s that players choose the strongest country first; rather, it’s not that a country is strengthened because the player chose it.
The number of players in China is several times that of Sweden. However, once upon a time, Sweden was as powerful as Russia. And before the arrival of Z10ME and M1A2T, the Chinese teams were very poor
Its both. russia has always been a popular tree but until recently they didnt need all the artificial pampering to stay competetive and now its essentially a vicious circle of: making russia unreasonably powerful → more people play it → Gaijin caters towards its biggest playerbase → rinse and repeat.