T80BVM 10.8% more spawns than games
T90, 8.7%
2A7V, 13.6%
SEP V2, 11.1%
PSO, 7.8%
2A6 GER, 8%
SEP, 7.6
122 B+, 10%
Type 10, 10.6%
Leclerc azur, 10%
T-72B3A, 9.9%
T-80U-E1, 17.5%
Click-Bait, 17.7%
2A4M, 18.9%
Seems to look like youre both wrong since spawn to game ratios are pretty similar overall
10.7 is so much worse than top tier, top tier is at least playable, if you play anything but russia at 10.7 you get spammed with KH29s, Vikhr and Atakas, BMPT (72)s Object 292s, T80UDs etc. etc., It’s almost unplayable, I don’t play it that often, but it is so bad that I’ve raged for the entire 10-15 matches I’ve played, with the exception of 2, and I’ve lost all but 2 of them.
I’m not the best player, (In fact I suck with the 2A4) but still, that 157 players on russia thing isn’t normal. Like 4 MiG/SU24 planes and 2 KA50s per match, it’s very annoying to say the least. Doesn’t help that the BMPT(72) should be at 12.0-12.3 and still isn’t either, constant uptiers…
Take the PUMA for example, great vehicle at 10.3-10.7, I’ve not had a good time with it, despite the fact I have had 8-11 kill matches consistently, well, not anymore! (I typically do this well at 6.3-7.7 and occasionally on top tier)
AND BEFORE YOU COMPLAIN ABOUT THE STATS AND THE FACT IM A GERMANY MAIN, THE MAJORITY OF MY NEGATIVE K/Ds IS BECAUSE I WAS WORSE BEFORE, MY USA STATS LOOK BETTER!
Because Russia team system better than NATO
Russia CAS have effective, But NATO CAS most time it 's of no use ,especially when facing Pantsir SM, When countless 900SP are ended by 90SP, you won’t want to continue this game
Often, for NATO players, 5 minutes is all it takes for the game to progress to LMUR and KH38 time.
We already went over how this data doesn’t show how long an average player stays in a match.
No but it shows that no nation is a lot more likely to respawn than any other which is worth a lot more than any useless anecdote
It mixed from what i’ve seen.
Let me rephrase then, when US v Russia in top teir, US tends to persevere throughout in terms of people staying in the game, russia…kinda.
I’ve played on both sides and US just keeps on going, but there are likely more deaths.
Russia, It may be the same, Im unsure but it does eventually turn into less people in the russian team v US.
Now when I play 13.0 Russia, it’s more likely the enemy team is the US and Nato countries which they keep the fight going throughout the match which leads to a russian loss. (still more deaths on the US/NATO side)
So finaly took a break from WT, decided to come back in today.
FIRST match, 12.7 France against Russia => pulverized by swarms of BMPTs, first 3 russian dudes got respectively 13/10/9 kills each.
I snapped, uninstalled. This game allocates nearly 90gb of my drive for nothing. I realized if you DO NOT play Russia, you are MOST LIKELY to loose big majority of your matches.
I think I’m gonna come back once the infantry mode is released, it might be the only solution to finaly balance the game.
Okay, make it 1A2 SEP, AH-64E and two NASAMS. Wouldnt change a whing.
Sure NASAMs and IRIS T are absolutely the same powerlevel
Some people…
Like puppies who push once a blue moon ? Who have no concept of pushing and only play passively ? And even when they play passively they picked the worst possible position trying to get cheap kill and contribute nothing ?
Or people who know that the enemy team have control most of the map and their team unable to push for shit and they have to fall back and wait for the horde to rush forward ?
Yeah lmao people surely want to play aggressively , too bad Gaijin and their russian biased stopping them from doing so
I love playing top tier with teams that take map control.
Sadly most of my teams, no matter what nations I have on my side, seems content with setting up a defensive perimiter 200m away from our spawn.
Abrams is one of the most fun MBTs to play (semi-)aggressive
and would still get farmed by an Mi28NM
17/8/10 kills. Fighting Russia at 12.7 GRB, cool huh ?
Please refer to this post. This guy is a real Chad and took the time to develop his thoughts after checking the bias by himself.
The bias does exist, it’s not paranoia.
Wait, didn’t you uninstall yesterday?
Well the battle that this screenshot is from was played today at 17:07 CET, so about 4 hours ago.
https://warthunder.com/en/tournament/replay/457248188337280787
So either you talk a lot of crap or Gaijin got their hooks deep in you lmao.
Uninstalled war thunder shortcut on desktop
They do indeed, I reinstalled because I’m addicted.
I got matched up several times alongwith Russia today and got some wins, maybe they figured it out and turned on the easy mode for me.
I think… this game is like this… accept that it’s made by Russians, so Russia must be strong. We’ll never know if the ammunition of the next Russian tank will explode, we’ll never know what kind of CAS weapons the next Russian aircraft will carry, and we’ll never know how fast the missiles of the next Russian SPAA will be
Maybe at june. SU35 use KH31 and R77M destroy air and ground any thing .This is the reason they gave for the AIM-120D to the USA
F15EX will be like a clown in a circus .You need to submit tens of thousands of reports. Only after Russia acquires more powerful CAS weapons will the USA be able to obtain the GBU53
While i think that there are for sure some elements in the dev team and especially the bug report team that think like this there is a much easier explanation. The ussr tree is the most popular one and judging by the premium playrates also insanely profitable. Keeping russia unreasonably strong makes their biggest customer base happy and maybe even baits the rest into buying into the russian tree.
No Because in terms of the number of games, Germany ranks second in popularity for advanced vehicles. If Gaijin believes that the reason for a team to make money is to maintain its strength, then the nerf of the German Leopard 2 (with the only 6-second reload in NATO) and the scarcity of new vehicles cannot explain this

