Russian Teams Steamrolling NATO - Top Tier is Broken Again?

Making the grind “easier” doesn’t make the game flow better. It seems like you’re just throwing anything out there to excuse how the game encourages you to play scummy and make the experience worse for everyone involved in a match. There’s no real point in having a lineup when you don’t know what the enemy team is gonna be using, so you’re gonna end up going in blind with a tank that might not be useful that round or will only be useful once you lost it. Sure you can get the item to respawn using it again but you’ve already lost 1 life and won’t be able to use anything else you have as a result. Realism is different with the point system but that’s also just as bad and a whole other can of worms of issues.

Anyone saying skill issue often just out themselves as sweats and immature man children. It’s the same reasoning people used when it came to the problems Dark Souls 1 and 3 had compared to the other games and even stuff related to Armored Core. They think they’re better for hitting their ankles with hammers and then doing a 100 mile run.

The game wants you to play dirty, it wants you to spend money to bypass bad game design. Gaijin is only interested in seeing how much their playerbase can suffer before either spending money or not.

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Ok, I got it. Let’s ask Gaijin to add a NATO vs. China & Russia (and their respective allies)

Because not every tank is gonna be useful for each round depending on what the enemy is using or the map itself making it very hard to use some tanks.

Also “you were just complaining about being forced to play other tanks in a certain rank”
When did I ever say this? My issue is the length of grind you have to do to unlock them and then pay SL for, most of which you’re likely never going to play for a while unless you’re really interested in playing that tier again.

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It is very good and hard to kill with most of my experiences being killed by the last launcher as you can only really Brimstone 2 of them in a single pass

just a heads up when arguing with these guy

It doesn’t matter how you approach a match since as a non-premium player the game restricts how much you actually earn from a match. I can do super well and have how much I actually earned be withheld and flaunted in front of me unless I spend a ton of money for it.

How much RP do you usually make a match?

4 to 6k, which gets shrunk down to 3 to 2k.

Well I make 6k post-“shrink down?” regularly as a non-premium player, not to mention the occasional game where its 8-9k. How many kills/assists a game?

9 during a good match with 5-6 assists; Okay matches being 5 kills and 7 assists.


yeah 50% is the right number


not 6k but 9k

Cool, but that’s not what I’m getting regardless.

send a screenshot maybe the number of crit hits is different

Is everyone here still in highschool? Lmao.

I never claimed to be a pro-player, what are you going on about?

Okay you’re just trying to be emotionally manipulative for the sake of arguing. The original topic of the thread is long over at this point.

SACLOS AAs were a thing for many, many years.

Stats paint a completely different picture I’m afraid.

Doesn’t have the best MBT, light tank or jet while having competitive AA and helicopters.
Pretty good ? Yes.
The best ? Not really.

You’re targeting 38MT because you believe it’s fake but guess what, fakes are a thing in this game, right ?
I won’t comment on Soyuz as it’s a part of a dead mode.
Gaijin made up their mind regarding Igla vs Stinger and fairly placed those vehicles, BR wise.

I doubt you’d like to play with vehicles that have buffed up Stingers.

Like ?

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Not just that its fake but also that it just shouldnt be on the SU30SM according to Gaijins own rules regarding addition of weapons to specific types of aircraft.

Yep im sure thats the reason why youre not commenting on that one…

Doesnt matter what id like to play. Completely ignoring a weapons real life capabilities to bring it on the same level as a corresponding weapon from another tree completely undermines the spirit of the game. If they do that then why dont we all just play the same vehicles with different skins? That would be a super balanced and fair experience but its hardly what we want, is it?

Turret baskets only for the Abrams and Leo, Half added Stabilizer restriction for the Leo and now the addition modules to some tanks that are non functional, because it would be unfair if realism only affected some tanks negatively