Russian Teams Steamrolling NATO - Top Tier is Broken Again?

It’s not even a question, win rate for the top two ranks for russia ground is gonna be so skewed by BMPT/Arena. This is not a causation, but a correlation I found that most matches I have we lose against russia. Not saying this is russian bias, but a pattern I experienced. Br below 10.0 did not have this problem.

vErY gOoD, bUt nOt oP

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su34 is a better cas, radar wont matter in cas battle.

if its air battle, rafale still wins in fm performance

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LOL what a joke, u can’t relie in most of the WT content creators, most of them only show the good matches (which are like 5 out of 27 matches they played, even sometimes they play for days just to show a few matches in 8mins of video).

Once you’re at a certain level you’ll get several matches that, while once in a month to a .6 Gamer God, you’ll experience on a daily basis.
The thing is that when you are at this point you achieve that regardless of the vehicle you play as long as it falls in the norm of useability, getting such a match in a leopard 2 will be an order of magnitude easier than the Katyusha.
When a CC is saying that he just plays a couple of hours to get his footage, he’s not the one doing the lying per say, that falls to the people that believe that they can achieve the same result as long as they do the same thing he does, tt’s more dishonest in the sense that they never bother to explain the what/why/when/how that goes behind every moment of gameplay. Either consciously, or not.
The more interesting thing about CCs, and good players generally is to see how their vehicles perform relative to one another, eliminating second guessing wether the vehicle or the guy playing it is cheeks.

Of course you’ll always have the people that fall back on the cope that they always play a specific nation with their screen turned off, while drunk, and asleep to justify that they don’t have 10k/d.

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Doesn’t mean they are right and that is what is being missed here. Russian mains will not admit their tanks have every advantage they shouldn’t have in game. From map design to how overlapping plates, ERA to if a system exists and if it functions like it should in game.

Russia get the benefit of the doubt every single time.

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Where is their advantage in reload, shells, depression, reverse, reaction times, gun handling, tech, mobility, etc.?

you dont have enough playtime to back this off and its easily demonstratable by thousands not even hundreds of clips

Russian tanks have nothing to do with russia being good and are honestly complete garbage bar t80bvm which is passable at best

What is op is kh38mt lmur and pantsir and mb buk in tandem with said pantsir on big maps where planes cannot approach it safely

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Advantage in armour ---- Best armour pound for pound in the game but it shouldn’t be and that’s the advantage. Meanwhile NERA is useless in every way.
Reload rate ---- Yes fixed reload rate no ready rack delay and no detriment should a crew member die, and the gun automatically reloads while the crew member is replaced. Now with buffs the standard Russian reload rate is equal to none premium crew skills. Gaijin should use an average and as they will not use range times, ideal conditions for Western tanks they should extend the courtesy to Russian tanks…Russian tanks T-72 and 80 do not consistently shoot at 7-6 rounds per minute they have to rotate the carousel for the next round. Not modelling this is an advantage.
Turret baskets ----None modelled on Russian vehicles that are proven to have them, no hydraulic systems modelled, in a tank as cramped as a T series tank you are going to lose systems from a penetrative hit that’s if the ammo doesn’t detonate killing the crew.
Depression ---- yes that’s a good one so Gaijin just removed hills or made them steeper from maps to stop Western tanks abusing hull down positions.
Reaction times? — Clicking the mouse is your reaction times
Gun handling — some of the best on the 90M and T-80BVM compare it to a CR2
Tech ----- well again Russian tanks should be using outdated by todays standards, copies of the Thales Thermal systems the Leclerc now uses a sight a generation ahead of what the T-90M is using in game though the T-90M has better or equal sites. New T-72 ARENA can intercept SPIKE missiles yet we have no concrete proof with most of the test footage showing shallow angle threats, SPIKE and Javelin would be presumably outside ARENA interception window.
Ammunition ---- 3BM60 is probably joint 2nd best round in the game
Mobility ---- Not having a reverse speed does hurt the T-90/72 series, the rest is great fast acceleration, no loss of speed when turning.

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What I have drawn from this is that you have not a damn clue what you’re talking about.

overly survivable, it should be able to be ammoracked since its ammo rack its connected to the hull yet it dosent blow due to that cuz gaijin claims its not connected even tho it obviously is,

is exactly the same thing with slightly different armor layouts and slightly less crew

its a T72 with better breach and overall armor, its really good if you know how to push correctly, and its pretty survivable for being a russian tank

its basically a slighlty less survivable T90M but much faster wich allows aggresive playstyles and better handling of numerous enemies due to faster reloads

its literally a better T80U at just a bit more br, nothing crazy but i feel the ERA does stop more than it should

agree but i do feel it manouvers too much specially considering how big is it, but the missile’s onboard radar its trash compared to other’s

oh no it is pretty darn op, being able to carry that much fire and forget weaponry without much issues, being extremely manouverable and having really good thrust to weight ratio, with insanely AA weaponry too

its still REALLY good specially at its ground RB battle rating

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Seems like British mains and US mains are fighting for the first place for who is the biggest clowns at the forum lol like the person only been drinking tea their entire life but trying to tell us how much better vodka tastes

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Aha care to offer a rebuttal?

We have only spoken about tanks, we haven’t touched aircraft, or helicopters or SAMS?
Only nation to have an FnF missile that still isn’t proven to actually function the way it does IRL — Russia
Only nation to have a top attack ATGM in the form of LMUR — PARS, JAGM, Brimstone, SPIKE, AKERON all do not have a top attack profile.
LMUR — Is it actually FnF for moving targets?
No proof Mi-28 can carry 8 LMURS all documents suggest 4 — Gaijin ignores it for “Balance”
BUK the only system that has 3 lives — Despite other systems having that capability (Sky Sabre for one)
Gaijin have ignored the reports.
Giving Russia a free Pantsir as a free spawn…Everyone else gets average SAMS Gaijin gives Russian mains the best single vehicle SAM.

Just some of the most egregious.
These are some of the more egregious ones.

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BUK is not the only system with 3 lives but is the first actual top tier one, type 81 TAN SAM KAI

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Well we are discussing more top tier, every other nation loses the Radar control vehicle and it becomes a kill.

The BUK’s radar and missiles are incredibly schizo, making the entire thing incredibly awful to play and definitely the worst of the 12.7 ARH SPAA. But of course, you would not know this, as you see things from a biased lense, maybe grind something other than Britain?

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BUK kills plenty, yes all SAMs are not 100% even the IRIS-T.

Maybe just accept that Gaijin holds your hand and gives you systems that outperform the NATO equivalents. Like how the R-77-1 is superior to the R-77 but the Aim120C is weaker than the 120A and B at close range. Source for that? Gaijin devs think smol fins make missile turn bad.

Source for Kh-38MT some brochure found in China.

Consistent imbalanced treatment to keep Russia in the conversation when in reality they are falling behind.

Doesn’t change the fact that it is among the worst of 12.7 SPAA.

Alright. We’re not going to discuss the hot dumpster fire that are most RU tanks.

Gunjob proved its existance. I guess he’s wrong.

Its a video game. Certain things are withheld to make the game playable. And trust me, you don’t want to dig into the rabbit hole that is historical balancing. You don’t know what this entails for the game.

Lmao buk is only good on open field 0 cover maps where planes cant hide from it and otherwise its total garbage because you just fly up to it over cover and kill it while it is unable to engage you due to massive minimum engagement range

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