double it and give it to the next ariete
I agree. Nerf soviet ERA
Totally agree, nerf Merkavas.
totally agree, add copy paste premium su30
Maybe once the Abrams gets a realistic turret ring, and an extra 500mm of composite armour + a 1 second reload then maybe we can give Russian tanks a slight buff. I genuinely don’t understand why ur complaining
atp just give it 1000mm armour so the bmpt cant do shi to it
Their reload buff is minimal, that’s my point. Makes no difference to them for game purposes.
Makes no difference to my point. It’s a videogame and it isn’t fully realistic intentionally.
Abrams manuals and crew descriptions talk about effectively doubling the reload speed when on the move.
Chill bro, use a dictionary with that spelling cause you’re struggling
iif you’ve played the game enough you will realize how important its even .1 secs of difference for reload speed let alone some buffs like .2 or even a full .5 secs its quite a lot if time is against your odds
Keep them at reserve
Not service related
Unpenetrable UFP and cheeks its bad armor?? Go ahead and play merkava or ariete. Not even mentioning autoloader and fuel tanks eating sabots for breakfast.
Now the oOobroms also eat them for lunch bro
@MotorolaCRO I think this is perfectly normal as I heard Obroms are built for survivability so this is working as intended 👍👍👍
Bebrams have bad armor and any penetration result in a total vehicle loss.
That is if you trust forum experts.
I dont see the abrams fuel tank eating any sabot. It didnt get damaged. Also that neck shot spall didnt do nothing, and the fuelt tank didnt have anythong to do about it.
Thats a bug of no spall damage after pen that was ocurring recently.
https://community.gaijin.net/issues/p/warthunder/i/7u6tkvri1feN
https://community.gaijin.net/issues/p/warthunder/i/hKdnuEj0FRdi
When I say autoloader/fuel tank eats sabot, i mean the component get destroyed but the sabot dissapears, meaning it will dont create any spall bc ot failes to penetrate that component. Which it shouldnt happen.
Round simply went through AIM without damaging anything.
That shouldn’t happen.
Stil has anything to do about what Im saying, for example the neck shot, what has to do with a fuel tank?
Autoloaders and fuel times sometimes deletes the sabot not creating any spall, not even visually. In your case spall was made but no damage, which its a different bug from what im saying.
I’m talking about the first shot.