They’ll say, “Wow, what bad luck, this happens to me 999 times when I play against the USSR.”
NATO absolutely dominates Russia in the Mbt category. And NATO cas and spaa isn’t bad as well. Russia hardly gets anything good
“Oh well it’s normal when it happens to NATO tanks because we build them to survive bro”
~NATO’s mains
They’ll be back soon and will give thousands of arguments about how awful Soviet tanks are; they’d rather that than admit they have a skill problem.
I don’t even want to interrupt your little “We liked Pacific Rim sequel” club meeting.
Aren’t like 90% of the „no reverse speed, no gun depression, bad rounds ->Soviet tanks useless“-comments coming from USSR players tho?
I also don’t really get why someone with skill issue would want the thing he struggles against look Bad
I mean and most of the people calling these tanks (especially the T-72s/T-90s) actually good are usually other nation mains (with a skill issue).
But to answer your question. I have said the things you said above about the T-72s/T-90s. You can decide for yourself if I’m a USSR player/main.
Yeah exactly so his comment kinda doesn’t make sense, does it? Players with skill issue against the T series wouldn’t call them bad since that would make the players even worse.
1- Tracks ate it.
Tracks eating rounds is a universal feature of tanks.
2- Damaged track on left side, he went straight through an empty spot.
3- That’s just a miss…
This was happening long before volumetric, and even more so.
But the issue is 90% of the player with skill issue against the T series call them good lol, broken even lol.
I know but that’s precisely not what the initial comment I answered to was saying.
I think era destabilized sabot as you can clearly see. Then it’s remains somehow penetrated and killed a bunch of empty space.
There are a few questionable thing in all if this which boils down to lacking computer simulation
You still did some damage and the clip is from before the turret basket was added, post something recent
Which is kinda the problem. ERA and the behavior of rods after hitting it are insanely janky and here the remaining part of the rod flies through the most vulnerable part of the tank not empty space without doing any damage whatsoever, because every bit of spall got eaten by the fuel tank+Carousel.
ERA doing it’s intended purpose ie destroy destabilize sabot isn’t a problem
The problem is not its purpose the problem is that it’s not consistent in the slightest. Or how do you explain the behavior of the dart after penetration?
Gaijin should put it some effort to actually model era and how it works properly instead of the mess we have rn
Yes ERA doing as it should while NERA does nothing…
Show me a single comment I made on this forum complaining about these things. On the contrary, there won’t be any, you know why? Because I don’t have a skill problem. I don’t come to the forum to complain about a particular nation; I try to improve in the game instead of whining, right? Go and look at my stats.
he was saying that the ppl screaming russian bias will say how bad russian tanks are IRL