Nope…only hope is the 2A8 powercreep once it comes out
No? I replied to a tank lineup in general. Cant say much about Sweden except that the MBTs are good from my experience of being on the receiving end of them.
Nope…only hope is the 2A8 powercreep once it comes out
No? I replied to a tank lineup in general. Cant say much about Sweden except that the MBTs are good from my experience of being on the receiving end of them.
Kinda a mix of both, Germany’s lack of meta LDIRCM heli leads experienced players to move to other nations, leaving inexperienced ones to rot. These inexperienced players clearly don’t like playing out matches and leave because they either don’t want to play against CAS, or think the match is lost before it started, exaggerating the problem.
Youre describing more of a vicious circle than a mix but yeah. I still think youre somewhat overestimating the amount of players able to seamlessly swap between all 3 majors with full lineups but weve established that the lineups viability in the meta is the core issue so im fine with that.
Sorry but these claims are pointless and his stats on 2A7V doesnt prove anything.
For example all these rounds won against Russian teams which means i can basically claim that Russian players are also as bad as Germans are but in the end it will prove nothing.
@SadRIPer Here is 20 top tier games as you asked (I will collect more, but look at this as an update):
So for the Games against Russia that would be a 58% winrate for NATO, but if we count all game that would make a 50% winrate for NATO. A far cry from the 70-80% Russian GRB winrates you keep claiming.
(and I deliberately played nations with Leo 2s as little as possible, so you can’t just dismiss this by going "hurr durr but you used Leo 2s)
Russian players are also bad, but the T-80s are pretty forgiving for the mistakes that Russian players usually make (let’s be honest, their most common mistake is just holding W and rushing in).
The 2A7s and 122s are also very forgiving for this, unfortunately a lot of German players are afraid to have their paint scratched.
Because unlike Russians German players doesnt have another armored Leopard ready on their Line-up once their 2A7V is gone, hence why i play much more agressive with Swedish Line-up while play quite cautios with my 2A7V.
If Germany had more armored Leopards with proper armor values and PUMA’s they would smack the entire game in GRB.
I think Line-ups speaks for themselves.
I think that also depends on what we consider aggressive. I don’t expect German players to hold/run in/drift around corners into the enemy team, but not sitting around a random corner corner giving up all the objectives and all map control for free would already make German teammates much more bearable.
Problem isn’t bein agressive nor bein passive, its the confidence.
For example most Russian players have insane amount of confidence due their armored tanks while most German players hesitates even when playing with 2A7V because they know once that tank is gone they have to be much more cautious and has to put more work compare to Russians, its the main reason why most of them adopted more passive gameplay and focused on their personal scoreboard rather than looking at bigger picture.
For example couple weeks ago I played advance to rhine with my 2A7V and managed to hold the line between B and C by myself.
I only managed to did that because enemy Russian team was made from clueless players who rushed towards me and didn’t knew how to deal with armored Leopard but even then I put much more effort to hold that line.
This proves even single armored Leopard can stop almost entire Russian battalion but it requires significant amount of patience, knowledge, courage and game experience which most players lacks in 2026.
2A8 is basically just a 2A7V with APS, 4th gen thermals w/auto-track, and no optical channel weakpoint… cus Gaijin will never add DM83 or give it the proper armor it should have
Russian missile can have high penetration but Starstreak cannot tobarisch))))) it does not matter that both weapons should be hollow pre-fragmented tubes that would more readily pancake against anything decently tough rather than sailing through like nothing was there and generating a massive wall of fragmentation)) xaxaxaxa
I would also like to get Leopard2E and HEL version for additional backups for my German Line-Up.
And KF-41.
You know what, I agree overall.
I do think a lot of players connect their confidence on their armor (or lack thereof) too much in this game, but while interesting that discussion either is or would probably go a bit off topic.
Welcome to top tier. Its a cycle. Introduce X OP vehicle, so you have to introduce Y OP vehicle to counter it, so you have to introduce Z OP vehicle to counter it, etc.
Judging by how BVM got +600,000 players from August to September i’d say there is a considerable chunk of players that do this.
Its part of the issue for sure, but not all of the fault is on the lineup, its still rather decent in the current meta. 2A7V remains incredible, AESA Typhoon is good CAS, IRIS-T is great until an LDIRCM Heli shows up, and the other Leopards are still good. Tiger seems to be getting +4 PARS in the next update, whether or not they change the damage/flight path of them is up in the air, and something I do hope they change.
Tbf the “coutious” mentality starts from they’re 1th - “Tiger 1 days” (if they had any) or 2nd the days it only one (premium) MBT line up… In the 1th example, they’ve learned (the hard way) that the legendary Tiger is not the unkilleble monster that history channele painted it to be… so they sit back and look at each-other with the “you go first” mentality.
The 2nd example is self explanatory (and olso applicable for every nation)… level 1-100 range playes with a single MBT in they’re line up. Ofcourse that after 2-3 battles when they lose they’re ONLY vechicle in the first 1-2 minutes, they will be more coutious.
Btw on your line up comparioson…
you compare 6 slots line vs 5 slots… You have 3 MBTs on one side, but confine youre self to only two on the other… Why??? I get that swedish MBTs are more armored in general, but you exclude things like 2A5/PSO… They’re protection havent been changed and the ground threads that they face haven changed dramaticly and they are viable like before. I guess is more of a personal preference and not much of a objective arguement (on my side as well).
You talk about “proper armor values” for Puma (If I understand it right) while the CV 90 Mk. IV is less armored and with similar armaments…
I switched my 2A5 with PUMA WTJF because usually 2 tanks is more than enough.
As for the PSO I refused to use it due to lacking hull spall liners and additional armor on ufp, if those changes happens in future I might use it.
For Swedish Line-up I don’t even use all my 122’s all the time, in fact I use Cv90 with 122+, the thing is having more armored leopards in your line-up boost your confidence cause you know you can always rely on them unlike German variants.
Cv90 also suffers from protection level indeed but unlike German line-up you have more armored Leopards which boost your hand a lot in sticky situations.
That is exactly what ive been saying the entire time.
For August and September you can actually see the exact playernumbers at each BR and russian 12.7 is at a +13000 and Germany is -5000. So like i said there is a player migration but its nowhere near big enough to impact global stats in such a big way on its own. If we add the 13.0 players to them we get a growth from 252000 to 278000, those additional 26000 players would need a 118,25% winrate to make the swing from 43.4% to 50.4% if the rest stays the same. If they had 100% then the rest would need to grow by 1.88% and if they had 70% then the rest would need +4.98%.
Which is precisely the problem, how is your lineup supposed to be meta if both your main selling points lose against the meta defining vehicle?
unfortunately a lot of German players are afraid to have their paint scratched
To be fair, the 2A7’s and 122’s are very pretty tanks 😂
Wrong. If you have 5 of those 26000 in a single battle of 15v15 lets say and they pull a win, thats a winrate increase for all 15 people not only for those 5 thus the overall required % of winrate is way smaller because all of a sudden 15 people got 1 win not just 5
Its a weighted out average, not a precise calculation.Your argument would need a balanced distribution of all those players among all games which is unlikely. My calculations are simply there to show that the argument of player migration being the main driver of winrate increases is statistical nonsense. There are too many unknowns to make an actually precise calculation but i think you get the point.
Also your assumption still needs all additional 26000 players to be very good players which is already a big stretch since theres surely all kinds of players returning after an update.