Russian Bias in 2026?

No.

70% of your >= 60% winrate games are from the use of Leos/T-series, remember ?

Puting Leos/Strvs aside, NATO MBTs suck (NATO nations are not only Germany and Sweeden).

Abrams is easily better than the T-series, Merkava and Leclerc arguably as well, Type 10 as well.

The only Russian MBT that gives some competition is the BVM, the other T-series are just mid or mediocre.

EDIT: let me rephrase. The Abrams, Merkava, Type 10 and Leclerc are better in the hand of decent players, since said decent players can get more out of them than they can get out of the T-series.

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@SadRIPer I get your posts are to defend Russian equipment, but this is funny…

Leopard 2s, Type 90s, Abrams, etc all have overlapping plates. And that’s just the quickest off the top of my head.
Charges* are supposed to explode, which they do when loaded. However, at the top end there are players that only half load their tanks which leaves one half empty, and sometimes the server doesn’t show that in the shot replay.
I can lolpen the Object 279 using M60 [8.0], which I and thousands of others have done. 279 armor is ~250, where pen of the M60 is 400mm with its best round.
If you’re arguing Pantsir is OP, you’re arguing that F-111F is OP as well. They’re counters to each other’s teams.
A higher fire rate against something that bounces rounds is just a higher amount of bounces per minute.

If you think IS-2 is as easy to use as Tiger 2 and M26E5, I have a bridge to sell you.

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Yeah… There’s enough nations that lack vehicles or even whole classes.
Players are asking for new vehicles - Gaijin adds new Russian vehicles and some tanks for other nations which are either an already existing one just as premium or a vehicle that useless that it literally just gets added for Gaijin to say “We added something new”.

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On close quarters , it really makes a difference, especially when you are on shot trade situation.
Been there plenty of times , and having 5s on abrams has made a difference plenty of times.

It was allready enough when EC was 11.7 and was only helo having f&f , so no more that S**** again, 12.7 is fine, and lowest is 12.3.

Still didnt answer my question.
And please, like nato doesnt have MORE lights with proxys/spikes compared to soviets?
We were talking about MBT’s , not lights.
So let me remind you
And if you get killed in anything flying by barrelshot missile, is seriously skill issue or bad luck when having max 6km range and manouverability of…

Not defending, just calling out that BS you claim about USSR vehicles, while you rage mouth foaming like having rabies about that bias you see everywhere

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At this point in time I believe the main issue with Russia is the unmatched CAS options along with unmatched Anti Air options, next update they are just getting even worse. Goes a long way to say how much good CAS is influential in top tier.

I also think that aside from the obvious disadvantages T-series have, one of the advantages is that they are very player friendly, armor goes a long way to help someone clueless and it’s a lot easier to shoot an Abrams and cause internal damage than it is to shoot a T-series and avoid getting your shell nullified by a piece of ERA; this coupled with the amount of wallet warriors in top tier makes up for the perfect combination to cause a lot of the success Russia sees at higher BRs. But again I guess that is a bit more of a skill issue, my main complaint remains CAS and AD.

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Abrams can get frontally pened by the wind itself if it hits the enormours and visible turret ring.

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This is Leclerc and Ariete front armor, as well as Abrams, Merkavas, Chally, Types and TKX. They all have the same patern : paper armor.

We already saw here the t-90m and bvm have +/- the same 0-30 time acceleration (the acceleration you need midfight) than NATO MBTs. Russian MBTs has less firepower than NATO MBTs, but doesnt mater because NATO MBTs have paper armor. Russian MBTs have way better armor than NATO MBTs (need to aim for the weakspots for russian mbts even if NATO have better firepower, not for nato mbts). Some russian MBTs have 6sec reload, equal to most NATO MBTs. Russian MBTs have usefull shells like HE/proxy/atgms some NATO MBTs don’t have.

So to sump up, Russia has :

  • Better armor (hence the better NATO firepower doesn’t mater )
  • Less firepower but doesn’t mater because NATO MBTs armors are paper
  • +/- same mobility
  • +/- same reload speed. Moreover, concerning the 7sec reload speed russian MBTs, I already stated :

With the enormous servers ping, the latency from your monitor, gpu rendering the images, keyboard + mouse, your own body responding +/- faster, the time you need to spot an ennemy if this is a long range fight, your own ping depending on your Internet and localisation and sometimes even the latency of upscaling + framegen for the people using them, 1sec is absolutely nothing and unoticeable.

So basically, 6sec reload = 7sec reload, more or less.

  • More shell diversity

So we can all see russian MBTs are actually the best out there.

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Name 5 technologies [though at least one] that only exists on Soviet vehicles in-game.
All tech trees “lack vehicles”, that’s game development.

Gaijin adds new vehicles to all tech trees, yes. Welcome to War Thunder.
USSR went over 1 year without a tank equivalent to the top end tanks, pretty much exactly what happened with Japan even though Japan’s was a tad worse having to wait while stuck with Type 90.

And while T-90M is equivalent to Abrams SEP, in War Thunder T-80BVM is more useful due to the mobility meta that honestly is the biggest issue I have with ground RB.

MBTs universally over-performing makes Leclerc and Type 10 less attractive when in reality all tanks that aren’t Leclerc and Type 10 should be notably reduced in acceleration.
Type 90’s acceleration over-performs in-game by at least 20% based on comparisons with IRL videos posted by Nameless on YouTube, which makes Type 10 in-game seem slow despite its own acceleration being slightly faster in-game than IRL.

US MBT lineup is definitely better than USSR one at top tier as well.

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And it’s widely known that good players don’t rely on armor. The increased ROF, depression , reverse and overall mobility/handling that the Leclerc/Merkava/Abrams/Type 10 has just makes them much better to play as a good player.

Armor is good, but not good enough to compensate for bad firepower and mobility. Armor is best when combined with mobility and/or firepower.

However I can see why the T-90M looks good to you, a more average player that only has top tier in 1 nation.

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They do have over-lapping plates, but they don’t work. You pen NATO MBTs like butter. Either they’re not present, or they’re broken.

The spall should destroy the whole autoloader and hits everything inside of it, not simply 1 specific region of the autoloader lol. Beside, the russian autoloader has the right to be filled at 180 degrees let’s say, but the nato autoloader has to be filled equaly from left to right, what kind of bias is this lol.

Pantsir is op, Pantsir 2 is even more op, whatever cas you’ll take you’ll get boned.

The garbage bushmaster bounces everywhere as well as the russian autocannons.

IS-2 can turret shot everything including tigers and t34, the contrary is not that simply, because depending how weird the is-2 turret’s angle is, even tiger 2 shot can bounce (people know what I mean). It even happens with those weird medium t34 tanks.



Oh and when showing protection map, please try to use current state updates. Seems like there is some kinda remodelling done to armor after your screenshots have made

And on first pic , range has been set to 0… just noticed

And those were against leo A7.
It is little bit sadder looking from 3BM60 view.

I don’t know why people are still engaging with this.

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I can count how many times I died to Pantsir in random battles on 1 finger: 3 times.
Once when I was done with my CAS run in my Mirage 2000 so I was hovering over the battlefield to give any SPAA a frag before respawning in a Leclerc, and the 2nd time was in my Tornado IDS where I flew straight in for too long forgetting the BR I was playing.
And the last one was when I spawned on Sinai with a helicopter and showed myself to the enemy SPAA instead of playing like I usually do on that map, and that resulted in a death that would’ve occurred even by Roland 1.

Out of the 100+ spawns at top tier with CAS, those are the three times I died to Pantsir.
I died far more to Pantsir in custom matches as I was learning its weaknesses and strengths though.

F-15Es have fragged my jets the most in ground battles, with Su-27SM being the 2nd most lethal anti-air in my own experience; not to say either of those are the norm today.

1 : with MSC, I often see russian MBTs reloading slower than me, yet firing before me because of the overhaul added latency.

2 : Tigers at 12.0/12.3, must be

3 : Are we talking about the totally broken-don’t-do-any-damage-80%-of-the-time spike and MMP missiles ? I rather not have then and be lighter than have them ngl. Russia has proxy, especially with the BMPT and its op fire rate which can delete any low flying cas, even from 5km away. Can’t do that with bushmaster (because no proxys and slow firerate), unless the cas is close/very close.

Most NATO nations don’t even have irst on their light/ifv vehicles (hello France, hello Sweeden)

You can low fly with your jet sometimes. Can’t get irst against vehicles which don’t have irst. But Russia does have it, so you can’t low fly against Russia. Russian bias, once again.

4 : I’m having rabies because I see every game how easy Russia has it compared to NATO.

AGMs with correct lofting
Magical ammo belts that separate once its convenient
PESA radars with faster scan speed than AESAs
Quantum storage shell rooms on ships
LDIRCM emitters that can funnel a laser through the fuselage of a helicopter
Not even real life militaries can copy this advanced tech /s

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1- Multiple tech trees.
2- This was on at least one NATO IFV before BMPT was added. Which probably started the whole thing.
3- This one admits it’s in many tech trees. Tornado F3 also has a faster scan rate than some AESA. ;)
4- Definitely multiple tech trees.
5- AH-64E as well. Because currently all helicopters are protected in a sphere when they shouldn’t be.
Huge coverage yes, sphere no.

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Yeah, pure MBT lineup is better for US. But entire lineup with AA, planes, and helicopters, Russia comes out on top.

What’s this argument ?

“Only bad players need armor, so if you’re a good player, you don’t need armor”. I prefer being a good player and still having armor lol.

Increased ROF is false, some russian mbts have now 6sec reload as some NATO MBTs + the added latency argument I just stated. Depression doesn’t mater, Russia camp hulldown, kill everyone, cap the points at the end of the game then win OR they rush you in urban corners and delete you (no need for depression for that). I already said it. Reverse, yes ok it’s an argument, unless you’re unstoppable because of your armor and just steamroll everyone (no need to reverse in that case). Russian mbts can also smoke, turn 180 degrees and leave fast. Mobility is +/- the same the NATO mbts, I already explained that. The handling is important in close quarter fights, not important in long range fights.

Wrong, only LMUR has correct lofting/top down flight profile for helis

Wrong. AH-64E is a matter of 1° gimbal and we don’t know if the emitter can do it. Mi-28NM has a fake frontal emitter. Why lie? You already said that before and already were corrected.