Forums is exploding trying to add more files so i’ll stop here, but I do have more.
I think quite a bit of these issues might fall upon the issue of the server tick rates in some capacity. War Thunder hosts some of the slowest server in gaming from what I recall.
I mean, no. I can explain these interactions by “game mechanics”. But just because its a mechanic, doesn’t mean its a good one.
You’re on your path to defend Gaijin mechanic then proceed to blame on the challengers.
10/10 times go swinging on people and blame its not a one-shot-kill
I’m sure that the amount of bs damage model on chally would be that serious to form a solid debate on the Chally2 thread, go there and post these vids please
While making it more arcade and detached from reality - how about changing to World of Tanks?
Because of certain game mechanics Challenger is more prone to eating shots it shouldn’t, vs a Leo for example.
Not to say Chally is better than Leo.
well im just putting out something the could be making it worse than it would be on its own. now if they went to 30 tickrate servers and the problem got worse then i would be completely wrong. im just speculating
gamer with their whole nothingburger on cannot pen the small UFP, big driver port of the challenger
Both of those should’ve penned actually. But volumetric said no on the driver hatch.
Isn’t that what you signed up for this video game? and why go fussing around when people asking for equal implementation?
I’m simply pointing a fact. BS happens to all nations’ tanks, but Chally’s armored ammoboxes and low spalling armor just makes it more prone to it than some other tanks, not all.
Yeah, your “game mechanic not at fault, its the tank” really went somewhere already.
I don’t follow. Chally just has some game mechanics that make random bs more common? That’s literally all i’m saying?
Isn’t it missing almost all the irl features already and you still can’t kill it?
Dunno. But it is overperforming in UFP armor. The base CR2 should have a ~300-350mm UFP and the multi-layer add-on ones should be ~400-450mm.
Look at how “large” is UFP of the chally2, while it can be penned most of the time along with almost everywhere you shoot at.
And you still say its overperformed.
Just flawless logic.
That is just how it is IRL. Maybe if the British actually made a good tank it’d be better…
Take sometimes off gaming and go to the museum or at least use the internet.
If youve done some proper research on CR2 armor you’d find out earlier. I’ll post evidence when i’m available.
I’ve currently at 11.7 and I find the Challenger 2 one of the most armored mbt at 11.7 especially the turret, when hull down it’s actually harder to kill than M1A1. Only problem is this thing is stupid slow compare to other mbts while having everything else dialed in, it even carry smoke shells so we still can get into positions or capture points that is in a open space. The Challenger 2 making the Challenger 1 feels like paper lol