Like told, just grind out and find out.
And personally I like AH64 more compared to MI28
Or shall we start this global stat judgement, and say that BMPT’s are nothing special anymore? Since those tells complete truth apparentally?
Like told, just grind out and find out.
And personally I like AH64 more compared to MI28
Or shall we start this global stat judgement, and say that BMPT’s are nothing special anymore? Since those tells complete truth apparentally?
I mean did you look at all time stats or April? Judging by the stats it looks like April. Taking the Mi-28NM for example. If it costs lets say 800 SP, and you have 8 LMURs with a very high kill probability compared to other missiles, you make back your entire spawn cost if all of them connect and kill their respective targets. You can then re-arm very quickly and repeat the process. Compare that to spawning in another tank. The average KPD of most MBTs is 1.2-1.5 kills. The Mi-28NM gets 2 kills per death on average. All that tells me is helis, more broadly, CAS, will be more effective relative to their spawn cost. Your point on capturing objectives is nullified if there are no players capable of capturing those points due to active CAS.
They are still at a 60% winrate, just because their KD is at a more normal level compared to December/January doesnt mean that the global stats say they are balanced now.
Considering the amount of games they have its the opposite.
Yes, it’s exactly my point. There’s only one worthy of alternative heli but worthy of wasting time playing other helis and grinding 13.0?
I bet I lose more battle trying to grind them than just playing tanks
he asked you if this is all-time or just from april stats.
And you dont have a lot of nuance from stats alone. Like for example matchmaker.
Example:
Why is Z10ME more effective than AH64E?
Their loadouts arent the same as Z10MEs BA11 while similar in performance to JAGMs only allow 8 max, while apache guardian has access to up to 16. Surely the increase in sheer amount would factor in here.
Looking at stats alone doesnt paint the entire picture. Theres the matchmaker you have to keep in mind, then also the ability of self defense from other air threats via TY90s. What enemies you tend to face and how resistant they tend to be to getting one hit killed by missiles.
Stats help partially but you cant just point to them always, thats what gaijin does and their balancing track record says enough about how well that system is working out.
Not as much as SPAA is affected by a map. It depends.
An SPAA has to survive on the ground where theres way more ground vehicles in general. All it takes is just one.
There are definitely god awful CAS maps ingame like or example Sinai having airfield visible from spawn or eastern europe being so flat that unless youre 15m off the ground (and that means not flying over the forests that are everywhere so good luck) you will most probably get spotted by an SPAA and have a missile fired at you.
But in general, the SPAA hostile maps outnumber CAS hostile maps imo
Grind em open using tanks ?
Also less US mains own/use the AH-64E compared to the Mi-28NM. From what I observed in my 50 or so matches recently at 12.0, CAS players on my team (when facing Russia) tended to do things that got them killed before they could effectively utilize their CAS platforms. The times I did win against Russia was when my team beat them to CAS and shot down their platforms before they could become a threat.
I don’t even use the deployable SPAA platforms as I find lower BR systems more effective (for the US specifically).
I use them for me. I played a little and see a lot of them just doing particularly nothing in battles, so when I look at stats I seek confirmation. And there it is. Almost all helis spawn, make one kill and that’s it.
Which makes sense considering the MI28NM is in the game since 2021 and russia players only had to grind 40k for the LMUR modification while everyone else has to do a new 400k helicopter with about 160k rp in mods to get to the same level.
I better grind other nations
yes things like flying over 10m from the ground, or looking for targets for more than 2 seconds
its almost like the Mi28 doesnt have to fight against the absurd new pantsir every match
i mean, kinda?
You can see that the games played within april from NM are multiple times higher than those of AH64E.
As for why theres multiple reasons.
Its probably less that they dont own them and more that bringing in the Apache with SM SV being a very common enemy now makes it not worth it really.
Because of how strong and busted SM SV is with its near-hypersonic missile which is just the dumbest thing that could have been added, helicopters that are not russian at top tier are effectively shut down vast majority of the time before they can get more than maybe one kill if they are lucky.
Its partially what makes Mi28NM now even more obnoxiously stronger atm in that it has an additional safety blanket of protection from the SM SV on the ground while other nations dont have the luxury.
So most people dont even bother bringing in the apache, and those that tend to spawn them either do so at a point in the match where most of the enemy players have been killed or do so extremely early on before SPAAs are spawned in.
Similar with Z10ME or UHT, they dont tend to be second spawns as frequently as Mi28NM.
I personally don’t have problems with them besides cannons damage to tracks and barrel.
But if we took average player… then there 60% wr
Can’t wait to post sale stats
Plus a lot of people forget that Russia is the best at munition interception with the SM-SV, S1, and even the 2S6.
Just that volumetric hell.
Prem bmpt has given a lot less headache for me, compared to techtree version, just because it got 2 men less compared to tech tree.
But it is far from balanced machine, either that KD has dropped enormously.
But only reason why Z10 / AH’s performance on paper is worse, is pantsirs.
You really need to be more cautious on using em.
And to be honest, there are maps where I wont spawn helo, since some maps got seriously rigged SPAA vs CAS on enemy team.
One of prime examples is port novorossiyk , northern spawn got complete AA dominance on that map
I mean, you cant just say “i use them for me” when youre using them in an argument over helicopters with someone.
And saying “i look at stats when i seek confirmation” is probably the funniest thing you wrote.
Also, keep in mind. Those are average stats. That means that in one match you can do extremely well and in the next 5 you have first spawn SM SV or regular pantsir acting like iron dome.
Average doesnt mean that you spawn in in a helicopter get one kill and thats basically it, youre instantly useless.
2S6 kinda sucks at intercepting munitions. Its not bad but it cant effectively deal with more than like 2 things at most since it lacks soft-lock and DL.
Pantsir and SM SV are definitely the best at intercepting munitions tho.
For it’s BR it’s the best. Mavericks are completely free for it the majority of the time.
You can see that also on statshark somewhat by using the graphs:
SM SV got introduced on 18th of march 2026.
BMPT is such “pinnacle” of game problems. Autocannons and volumetric with multiple armor layers.
Only one thing I can’t decide: putting them at 10.3 is either greed or stupidity?