I’ve ground through the entire German tech tree, and one thing I keep noticing is that Russian tanks are incredibly difficult to destroy with a single shot, no matter how well placed the shot is.
After three hours of playing with the Leopard 2A7 and Leopard 2 PSO at BR 12.7, I still struggle to consistently destroy Russian vehicles at BR 10.7. And before anyone says it — yes, I know where to aim.
Meanwhile, German tanks often feel extremely fragile, especially their turrets. The survivability difference feels exaggerated and honestly makes the game feel biased at times.
How long is this balance philosophy going to continue?
This has nothing to do with realism! The BMPT-72 absorbs 3 to 5 shots in 90% of cases before it dies — sometimes even more — and from the front it feels like you’re firing blank rounds at it! This is completely unacceptable, and honestly, it would be annoying if it weren’t just plain ridiculous!
I’m convinced this is all because of the eternal “День Победы” event that never seems to end. The survivability of Russian vehicles in this game feels so exaggerated that it makes actual battlefield realism look like a secondary concern compared to national mythmaking.
The first one : can carry x6 10km laser guided missiles + 2 big rockets with 58kg TNT explosive mass each + 2 AA missiles
A-10A : x6 missiles + 2 GBUs with the theorical max range of 25km, but in practice can only lock targets up to around 6km max (nerfed back in the days, it could actually lock onto a target from much further away, conveniently) + x14 tiny rockets with 1.2kg TNT explosive mass each (trash) + 2 AA missiles
Again, great balance in Russia Thunder, giving nerfed-on-purpose-to-satisfy-Ivan crap to the U.S., and op vehicles to Russia.
I feel the balance from there
EDIT: the russian missiles also go at a speed of 2M and 1.8, and have around 120kg of TNT explosive mass, while the A-10 have missiles going at 0.9M with 50kg of TNT explosive mass. So again : very balance, there is absolutely no preference for Russia in this game
They are fired and forget, and unlike the su25 you have an optic to aim them with good magnification, on the other hand with the su you get this view, with 2x magnification, so good luck hitting anything at those 10km of maximun range.
Okay then. I only included other trees to fill out the BRs where there is a lack of MBTs in general.
10.0: 2K
10.3: 2AV
10.7: 2A4
12.0: 2A4M
12.3: 2A5
12.7: 2A7
How can you say this when it is above average in every category except armor?
Even then, there is a reason Abrams is the most popular choice in tournaments and by skilled players in RB. Armor is not a necessity, as long as you have a functional turret.
Very, because it shows exactly what I’m talking about. That of course NATO will have something competitive at every BR but no singular tree offers complete competitiveness at the top even against reality like the ussr tree.
You are forgetting that su25 has to keep nose on target and guide missiles manually through 3rd person view or that horrid sight with no zoom. And rwr is uncapable of recognizing most grb threats. Also lower number of cms.
really love when u hit russian fuel tanks in okay to erat the ammo spalling but after this u ammo when exit the fuel tanks behaves as a ghost shell and do 0 damage but i get dirrect hit on autoloader and ammo… so the autoloader and ammo no damaged but the other fueltank yes.
and unlike the su25 you have an optic to aim them with good magnification
No point having x1500 zoom if you can only lock from 6km away.
on the other hand with the su you get this view, with 2x magnification
If you can’t hit a target with this view from +6km away, it’s a MASSIVE skill issue.
EDIT : And if you’re that bad, there are even monitors which allow you to zoom onto your screen, and they’re not even considered cheat by the system. People use that as well.
You are forgetting that su25 has to keep nose on target and guide missiles manually through 3rd person view or that horrid sight with no zoom. And rwr is uncapable of recognizing most grb threats. Also lower number of cms.
Same answer, if you can’t aim it’s a massive skill issue. It’s piece of cake. And if you’re that bad, there are even monitors which allow you to zoom onto your screen, and they’re not even considered cheat by the system. People use that as well.
A-10’s rwr is also trash in that mater, and you don’t need additionnal cms in the Su-25k as you can shoot from 10km away thus avoid SPAAs.
Russian players get everything handed to them, while NATO players only get trash. And they make us pay the prem vehicles for AAA games price in addition of that. Unbelievable.
Again, that locks you going forwards, meaning that you cant dodge spaag or sams making you an easy target, with the mavs you can launch them at 6km and go defensive big difference. 8 fnf weapons vs 0 big difference, literally bullpups are better than this kind of guidance
And? this is pretty much meaningless as you cant balance vehicles based on players hardware…
Seems like youre the one with the skill issues using the A10A…
Again, that locks you going forwards, meaning that you cant dodge spaag or sams making you an easy target
For the 3rd time, you don’t need to dodge SPAAs if you shoot from 10km away, as it exceeds their missiles max range.
You’re not gonna win that argument while being handed the most easy toys ever, russian main.
And? this is pretty much meaningless as you cant balance vehicles based on players hardware…
Yes you can ? And russian players know that very well and use it to their advantage ? As some players use nvidia/amd app to turn night games into daylight ?
Are you naive, or just being dishonest ? I’d take the Su-25k everyday over the ridiculous nerfed-on-purpose A-10A.