And 10 NATO planes for 2 russians ? (without SP cost of course, if we really want to push the realism further)
Ha would be nice if they did the same for the manpads instead of coming up with some obscure interpretation, oh well
Wouldn’t really change anything most of the times. Besides, barrel elevation isn’t modelled for most tanks anyway.
We can talk about barrel elevation when russian tanks get proper spalling caroussels and actual turret baskets, half of LMURs on MI28 are removed, 95Ya6m’s drag is increased and its damage reduced, BMPT belt is connected, KH38MT is properly removed, and LDIRCM is fixed
I didn’t say that it needs to be modeled. I literally said the same thing as you, that it’s useless.
I was probably responding to the claim that the game doesn’t take into account the time it takes to raise and lower the barrel during reloading.
Of course, it does.
We already have it modelled. Just like in real life column of 32 ru trashcans are moving to engage 8 NATO tanks. ~10 break down half way, 12~ get droned/artyd, 2-4 get captured. All of it happens behind the loading screen, that’s why you’re unable to see that, but it is what it is.
Keep in mind they will also be inferior in terms of CAS support because no fictional KH-38MT, very limited amount of TGP (in fact most of them will not have luxury to access it), LMUR’s will not be F&F while NATO unleashes multiple F&F munitions including AGM-144L’s and Brimstone MMW.
Best 9.3: KPz-70/OF-40 MTCA
Best 10.0: Leo 2K/TTD
Best 10.3: Leo 2AV
Best 10.7: M1/2A4
Best 11.0: MSC
Best 11.3: IPM1
Best 11.7: M1A1
Best 12.0: M1A2/M1A1 HC
Best 12.3: Leo 2A5
Best 12.7: M1A2/Leo 2A7/Strv 122