So we trust them when they’ve said that, but not when they tell you that M1A1/A2/Sep1/Sep2 don’t don’t have spall liners, or that Kh-38MT exist… talk about double standarts…
Fair, you didn’t, but you started to brag about the nothing-burger - IRBIS
…witch move is pathetic i wonder…
Pleace don’t compare the current RWR, that shows you when someone is looking at you, the exact direction from where its doing it, tells you the model of the radar/jet or if is a missile… back then we had 4 positions at best (look JA37DI F21 RWR for a comparison), even the cockpit RWR wasn’t modeled.
Barely anyone knew about notching back then, outside of a few sim players… then we did’t even had a proper BVR… the use of radar missiles was all in visual range, becaus the best we had war AIM-7F/R-24R… missiles that ware (and still are) inadequit beyond 10km, against non-afk pilot.
I bet that’s why the matches turned to - Who ever had more F-14’s on its team, wins… because even after the initial Phoenix salvo, the F-14 had the upper hand in every way… this was never seen in WT ARB before or after that.
MP wasn’t a thing back then, after the F-14 people started doing it… and even with the 100m window, if you don’t do it perfectly, the warhead with 60.5 kg TNT equivelent, will still shred you’re plane…
Lmao, look what is the G limit on a jet with full missile load, then talk to me about “having no idea”.
We have documented proofs for most of those vehicles while we got nothing on Tomcats release purpose, if you wanna talk about double standards I suggest you should check the mirror.
It wad just pointing out how Gaijin models radar performance badly.
Seems you cant even understand that.
Current RWR still doesn’t give you the warning the moment missile leaves the rail, just like previous RWR’s which is the main point of your claim.
Most people learned it quite fast and for those who didn’t, that was skill issue.
Just like Phoenix missiles, do I also need to remind you that unlike current mechanics back then missile was always visible with diamond square even tho its boosters wents off?
Lmao.
This was seen during MiG-21MF/SMT, F4E, MiG-21Bis and Mig-23MLD release, stop spreading misinformation.
In fact MLD was so dominant that 3 experienced MLD pilot could hunt down entire enemy team during those times.
It was thing way before the Phoenix missile, another false claim.
Simply another false claim, with 100m window you could easily evade Phoenix missile even with half decency, even today’s 60m window you can just simply evade Phoenix missiles most of the time.
What you’re describing is purely skill check.
Oh I didn’t know planes weight would still remain the same after 5 minutes of climbing and launching multiple missiles.
Post bmpts and non-natty pantsir update yes, things got better for sure. Before this they suck like everyone else especially right after the introduction of multi vehicles SAMs, having mbts that are mid facing germans leopard 2a7s and german IRST was a beast at anti air so they can’t turn things around without their CAS one tab clearing 6 enemies in a single pass every matches. They kinda win by CAS spam not their mbts. Since I don’t pay attention to SPAA I don’t know if NATO sam’s were still the same version as when they were added or much weaker now because people spawn them a lot less now.
Not even late panther lol - and thats lit every shot. Only stuff like King tiger is actually able to but pretty much nothing of same or smaller gun. While other nations 75 mm guns can be just fine… strange
While german guns for example (as well as most other guns even without muzzlebreak) with muzzle break can be gun barreled even from shots that would not damage the gun itself or make the gun miss fire.
Still. For a game claiming unbiased realism. I dont find fair that pretty much every Japanese or german gun can be easly gun barrelled or at least made orange with its own gun or guns at the br and while every russian vehicle with 76s 57s mm zis guns can not. Japan can pretty much do nothing aggainst such foe especially in like sim battles where very fair gaijin puts stuff like Chi-nu aggainst those exact guns and aggainst like this exact KV chi-nu cant do anything about.
While shermans and others can just gun barrel and track angled tigers and go around but theres just nothing you can do aggainst angled KVs if you cant actually pen it its armor.
this doesnt apply just to the russians tho, guns without muzzle breaks which still uses old models tends to eat shots unless you hit the barrel itself.
Its more of the fact that when I try to play my Wolfpack, which for some reason gets uptired to 11.3 every match, on estray bullet and I die instantly, or they use the tech of only peaking their guns and missiles out.
If gaijin added mixed battles atleast as an option. Then matchmaking would be alot more balanced.
Then the better players playing will be alot more spread out on the teams considering their tanks etc.