Russian Bias in 2026?

Stop making false claims, Gaijin never stated that Tomcat was planned prior to 23MLD.

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And how many of those games were uptiers to 11.3?

Also that 1.5 K/D is not too bad, still far below what is possible to achieve in an Abrams.

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Sure, coming the same time as the movie in update called “Danger zone” (the soundtrack of the original movie)… noo, it had nothing to do with Top Gun…

so a mechanical radar refersh faster then an AESA in a time were the best we had was poorly podeled first gen PD and this is fine for you… and you’re argument is that the current AESA are “slow” becous of IRBIS… that is the finest copium/victimhood I’ve ever seen.

You had solid lock warning only in the therminal phase, not to mention the 3th gen planes didn’t had the maneuverability, that we enjoy now and the amount of CM per plane war less then half of what we have now (60 peaces split 30/30 at best). So the “dodging radar missile was quite easy” is a gross exaggeration.
As I’ve seid before, after the F-14 we’re permanently stuck with the mixed battles in ARB, not before that.

You want real life performance or balance, make up your mind because we can’t have bouth…
If you want real life performance, then all jets would have G-limiters… enjoy the current ARM-spam with 8g limits.

Gaijin’s official statement still stands, if you claim Gaijin is lying then take it up to them, until then your words got no value in this case.

Never said it was, try not twist my words even more.

Thats some serious pathetic move.

Just like current Launch warning, you acting like current RWR systems can warn you the moment missile is launched.

They have more than enough maneuverability to notch/dodge incoming Phoenix missiles from 16km, thats pure copium.

Back in the days MP was settled to 100 meters which you could easily evade radar missiles by not even releasing countermeasures.

You’re just coping at this rate.

Lmao, many jets can actually pull more than 8G’s, it seems not only you’re coping you also have no idea what you’re talking about.

Influence by luck too, I have similar picture of us top tier 12 match winning streak but next day it goes down to 40% winning rate lol

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So we trust them when they’ve said that, but not when they tell you that M1A1/A2/Sep1/Sep2 don’t don’t have spall liners, or that Kh-38MT exist… talk about double standarts…

Fair, you didn’t, but you started to brag about the nothing-burger - IRBIS
…witch move is pathetic i wonder…

Pleace don’t compare the current RWR, that shows you when someone is looking at you, the exact direction from where its doing it, tells you the model of the radar/jet or if is a missile… back then we had 4 positions at best (look JA37DI F21 RWR for a comparison), even the cockpit RWR wasn’t modeled.

Barely anyone knew about notching back then, outside of a few sim players… then we did’t even had a proper BVR… the use of radar missiles was all in visual range, becaus the best we had war AIM-7F/R-24R… missiles that ware (and still are) inadequit beyond 10km, against non-afk pilot.
I bet that’s why the matches turned to - Who ever had more F-14’s on its team, wins… because even after the initial Phoenix salvo, the F-14 had the upper hand in every way… this was never seen in WT ARB before or after that.

MP wasn’t a thing back then, after the F-14 people started doing it… and even with the 100m window, if you don’t do it perfectly, the warhead with 60.5 kg TNT equivelent, will still shred you’re plane…

Lmao, look what is the G limit on a jet with full missile load, then talk to me about “having no idea”.

We have documented proofs for most of those vehicles while we got nothing on Tomcats release purpose, if you wanna talk about double standards I suggest you should check the mirror.

It wad just pointing out how Gaijin models radar performance badly.

Seems you cant even understand that.

Current RWR still doesn’t give you the warning the moment missile leaves the rail, just like previous RWR’s which is the main point of your claim.

Most people learned it quite fast and for those who didn’t, that was skill issue.

Just like Phoenix missiles, do I also need to remind you that unlike current mechanics back then missile was always visible with diamond square even tho its boosters wents off?

Lmao.

This was seen during MiG-21MF/SMT, F4E, MiG-21Bis and Mig-23MLD release, stop spreading misinformation.

In fact MLD was so dominant that 3 experienced MLD pilot could hunt down entire enemy team during those times.

It was thing way before the Phoenix missile, another false claim.

Simply another false claim, with 100m window you could easily evade Phoenix missile even with half decency, even today’s 60m window you can just simply evade Phoenix missiles most of the time.

What you’re describing is purely skill check.

Oh I didn’t know planes weight would still remain the same after 5 minutes of climbing and launching multiple missiles.

Your answers becoming more and more empty.

Always said it.

You play 10.7 GRB Russia, it’s win after win after win after win after win.

You play NATO, you loose 80% of the time against Russia. It’s not paranoia.

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When you play Russia, it seems you’re “”“lucky”“” very more often than any other nation.

You always win

Post bmpts and non-natty pantsir update yes, things got better for sure. Before this they suck like everyone else especially right after the introduction of multi vehicles SAMs, having mbts that are mid facing germans leopard 2a7s and german IRST was a beast at anti air so they can’t turn things around without their CAS one tab clearing 6 enemies in a single pass every matches. They kinda win by CAS spam not their mbts. Since I don’t pay attention to SPAA I don’t know if NATO sam’s were still the same version as when they were added or much weaker now because people spawn them a lot less now.

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Fun fact. This has been case for ages but… Guns like that of KV 1 (Zis 5) can not be gun barrelled from the front even with direct shot in the muzzle


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Not even late panther lol - and thats lit every shot. Only stuff like King tiger is actually able to but pretty much nothing of same or smaller gun. While other nations 75 mm guns can be just fine… strange

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While german guns for example (as well as most other guns even without muzzlebreak) with muzzle break can be gun barreled even from shots that would not damage the gun itself or make the gun miss fire.

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Yeah it depends how accurately they model the barrel.

If it’s fully 3D, rounds can enter the barrel but than just vanish, since the game only models armor penetration.

This is a general issue with how vehicles are modeled.

Too much detail or oversimplification and the results don’t make any sense anymore.

You can also look at a Tigers driver port and it’s just as much Stalinium as KV-1 MG ports.

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Still. For a game claiming unbiased realism. I dont find fair that pretty much every Japanese or german gun can be easly gun barrelled or at least made orange with its own gun or guns at the br and while every russian vehicle with 76s 57s mm zis guns can not. Japan can pretty much do nothing aggainst such foe especially in like sim battles where very fair gaijin puts stuff like Chi-nu aggainst those exact guns and aggainst like this exact KV chi-nu cant do anything about.

While shermans and others can just gun barrel and track angled tigers and go around but theres just nothing you can do aggainst angled KVs if you cant actually pen it its armor.

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How convenient

It’s made on purpose, there is a bias

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People are always biased, even when they don’t realize it.

You just need to look at bug reports.

If a mod likes or dislikes he is either going to approve or be very critical about it.

Censoring mod identity and reports getting closed without having an option to respond doesn’t help keeping decisions less biased.

By the same logic R-27ER is not OP.

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this doesnt apply just to the russians tho, guns without muzzle breaks which still uses old models tends to eat shots unless you hit the barrel itself.


This is more of an issue from the zis 5’s model being just outdated, the newer models of the kv doesnt seem have this issues.

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The game finally reach the well waited balance(cof cof for russia) just see how balance are win rates

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Its more of the fact that when I try to play my Wolfpack, which for some reason gets uptired to 11.3 every match, on estray bullet and I die instantly, or they use the tech of only peaking their guns and missiles out.

Remember to play with the suspension setting, you can get a little bit more gun depression since the default you have like none lol