So zero change against APFSDS [kinetic] in that, staying 200mm.
Which checks out because there was no change on first dev server when shooting M829 at it.
I can check again, but it was 54mm on the side as it is on live server.
So zero change against APFSDS [kinetic] in that, staying 200mm.
Which checks out because there was no change on first dev server when shooting M829 at it.
I can check again, but it was 54mm on the side as it is on live server.
Kinetic (KE) MEANS APFSDS
(Nice ninja edit masking the fact that you didn’t know KE = Kinetic)
Go away.
I was not even responding to you.
@Crazed_Otter
Telling Americans to go away after they refute Russian equipment shilling is something…
Weird of your post to repeat my take that Kinetic means APFSDS… people can read my post to see that.
Dev server version 2.56.0.32: M829.
Relikt protects ~56mm on the side armor [flat], same as live server.
Hull front [T-80BVM]
477 + 62 = 539mm of non-ERA armor.
Live server T-80BVM front:
Edit:
What has changed however, is side mounted ERA is being fixed [at least a bit], thanks to @Nowel’s post after mine:
Relikt isn’t being buffed against Kinetic.
Right now protection is identical between dev server & live server.
I don’t know what “hull inner” means, but it’s clearly not Relikt itself, & it’s not the armor array of T-series tanks.
Uhm… yes it is. The screenshot they shared of the changes shows against KE 150% being increased to 225%. A flat 75% increase of its performance against LE rounds.
…aaaaaaaaaaaaand he’s going to flag all of our posts now because he’s been shown to be quite incorrect.
Thank you for this.
So it’s the side ERA that’ll see the results of this change, but not the front ERA due to its already extreme angle…
The side ERA was under-performing when angled for years on live, so I guess they’re finally fixing it.
I’ll add a citation to your post in mine.
The armor of live from the screenshot that shows 277mm at 65 degrees is ~62 - ~90mm effective protection from Relikt.
180 - 215mm from the armor plates, and 62 - ~90mm from the ERA itself. Which is incorrectly low for Relikt.
@Crazed_Otter
Warning us that you’re going to flag all of us is hilarious.
Edit added in armor information.
I think so, even on lower angles both values match.
The sides era are after all thinner than the front panels, so you probably need a higher angle to archive the cap
That would explain why they’re still less effective than front mounted ERA post “buff” [fix].
Either way, glad T-series enjoyers will see a fix to their side ERA protection; didn’t think Gaijin would get around to it seeing how long they take to deal with armor bugs/inaccuracies in general.
man so u opinion this hangar penetration is correct? for example bmpt have 75 mm protection is side but in mach eat the challanger 2 apfsds “penetration possible” this what mean penetrate the nera?:D in this test shot simulation way diferent than in maches… same in replay penetration shots in reaplay completly diferent but ok
yeah side ERA really underperform ap in every mach have these shots when shot bmpt is side … completly eated the projectile only spalling from nera remain… but this not enought to penetrate side armor…
I have not seen that exact shot in practice result in a bounce.
& as @Nowel 's post shows, the “buff” [a fix to errors] is improved angling for what seems to be the side mounted armor to fix erroneously underperforming angles of Relikt.
That bounced from hitting overlapping plates behind the ERA, as the protection analysis shows it easily penetrating the ERA & even some armor, disproving your post’s claim it was the ERA when it was the armor behind & a different shot as well.
bounce in this angle? is a joke no?
The bouncing is maybe a joke, maybe not.
I know there’s overlapping plate hell on the upper half of BMPTs similar to Challenger 2s.
I really think it’s illuminating that only Russia and Russians consider Relikt to be a good system. Combat has shown it does not hold being defeated by threats it is designed to counter.
When it’s all you’ve got - and you REALLY REALLY need to flog it to anyone with enough currency - of course you’re going to say it’s super-duper-brilliant!
‘Introducing the new 3rd Gen ERA - RELIKT - it’s a bit pants when people actually shoot back.’ Isn’t really a good marketing tagline is it?
Do you think they will ever remove the black hole that lets shells kill the driver and the engine but ignore the carousel…
Remember when this game wasn’t pure Russian cope…I miss those days, hopefully when Vlad is done with his pointless holiday. Russian mains egos wont need to overinflate every single ability their kit has.
Oh did Gaijin ever prove why T-80s got a 5 second reload?
Well no t80 have a 5s reload…
6 seconds