I do like your points because they point the exact issues with Soviet vehicles: Rigged damage models. Don’t take this serious please. I don’t play Soviet vehicles exclusively has been a long time, I’m taking advantage of truly broken vehicles like the DF-105 which Gaijin refuses to either fix the damage model or increase the battle rating.
The fact I wasted most of my play time exclusively on Soviet tech tree say much of my poor decisions as I could’ve take on advantages of vehicles in blatant low battle rating or even worse when compared to the stuff you pointed a long time ago. If the vehicles are indeed buffed, there’s an bias, throwing words at a wall won’t solve this decade long discussion, giving data is the best option in my opinion.
the amount of times they’ve been caught gimping NATO and buffing russia in the backend alone proves there’s massive bias
and that’s not even touching on the overt stuff like pantsir and RU helis dominating for years, or their double standards with bug reports
idk how much more data you need. sounds like your opinion is made up and will never change
This happens with less than 10% of my shots against Russian tanks. So unless you have a madsive amount of data showing it’s a more significant issue, I haven’t seen it happen that much for a while.
How to tell us you have never played anything past 9.0 BR without telling us you never played anything past 9.0 BR.
And i am pretty sure that you are a main of one particular nation, but i can not be bothered enough to check it.
Like I said before gaijin is just throwing tanks at 12.0 that don’t belong there so countries have stuff at “top tier”. But unlike the ariete or chally, if russian tanks at 12.0 lose their armor they have the terrible gun depression, 1.5-2 sec longer reload, and awful reverse to contend with. Imagine the ariete with 4-11km reverse and 5 degrees of gun depression, and 7 sec reload… it would be absolute dogwater more than it already is.
Like what? A couple times that were probably just mistakes on their end that you can find similar situations for other nations? All of which have been fixed. Or the stupid copula thing that has to be pointed out a million times it doesn’t matter for gameplay one iota?
Pantsir’s radar has been bugged since launch, it will always switch lock if the target fires a missile, rocket, bomb, and sometimes chaff, its extremely frustrating to play. And in all those 2 years gaijin never made it a priority to fix until now that we have more SPAA with AESA TWS radars.
Russia still has no FNF heli, other nations do, pretty much the only relevant helis in 10.0+ as they just eat SACLOS sams otherwise.
What do you mean? every gun stabilizer overperforms in game vs IRL. Also, NATO tanks are overperforming in this field much more than ru tanks, because no real life tanks throws it barrels like it have a seizure, but that’s just the case of the game design (mouse aim and aiming through barrel instead of sights)
It happens in ALL autoloaders, as well as in tanks with manual loading. My leopards got ammo shot with darts without explosions, as well as i’ve been shooting enemy tanks in ammo, making 2-3 rounds get black and dissapear. It’s not “only ru tanks autoloaders” thing.
Just factually wrong
Not really a case, driver port is always a weakspots and is guaranteed OHK.
This is just ridiculous.
Proven countlessly times that this is just wrong.
Besides, real life tank sizes is not really gaijin fault
Any data or proofs for it? Because i’ve seen much more chinese players in different nations tanks, but we both have confirmtion bias on it.
good for you, but the fact that you’ll admit it happens at all and think that’s normal proves my point.
i won’t research examples but every instance i’ve seen has been beneficial to russia and disadvantageous to nato. if they were errors, they’d go both ways.
it’s a problem for every SPAA and even for ARB, where it is particularly effective against seeker-blink IRCCM like the 9M. just a coincidence i’m sure
oh no the HORROR. guess they’ll have to settle for their godmode DIRCM that can defeat unlimited AIM-9X and IRIS-T (and even prevents TGPs from holding a lock at the moment which means many helis literally can’t do anything against them).
maybe they can dry their tears with their pinpoint accuracy, mach 2 fantasy dual fuze vikhrs?
hopefully their even more rigged damage models will be enough since they dont have FnF missiles which are useless on targets within 20m of a wreck anyway.
spoiled children
The point hes making it doesn’t happen often but also happens to everyone not just a russian thing.
You know im talking about the radar and not the missile on the pantsir right?
And for the helis, you said “the best” I’m pointing out they aren’t, didn’t receive favoritism with getting FNF helis, not that they are particularly suffering. And for DIRCM, like every heli in the game is basically immune to non saclos missiles or TV guided AGMs. I’ve never tossed a 9l, r60, r74, r27, aim120, r77 at a heli and had it hit more than maybe once in a blue moon.
rigged dm → modified spall, darts disappearing in the target, fully absorbed by the engine, phasing through the ammo rack… could go on and on
stab → footage from ukraine shows russian stabilizers would be useless above 5-10kph on rough terrain, not the case with NATO tanks… non biased devs would implement that difference in tech, just like gaijin bothered to add thermal sight generation, a change that was heavily beneficial to RU
autoloader → ammo racking is less of a risk in a turret bussel, without even touching on propellant technology. and i’ve never had a NATO tank’s ammo rackresist a hellfire hit
barrel HP → one time i unloaded 100+ darts on a 292 barrel tip and hit it with a spike and it only went orange and could still shoot, even got video of it, might be funny to see you try to explain that
bushes → smaller tank… tiny weakspots… i’m not gaijin so i’m not gonna chew your food for you
driver port is always a weakspots and is guaranteed OHK → lol k
“Proven countlessly times that [weakspot being smaller on RU tanks] is just wrong.” → lol k. LFP being the smallest and easily hidden with bushes is just my imagination i guess
Any data or proofs for it? → i’ve caught dozens of cheaters and the vast majority were chinese who played Russia, Sweden or China in that order. these days i still see them very often and that still holds true. obviously there’s no data for this but you knew that, that’s why you asked
barely an inconvenience for the pantsir, that’s my point. new SAM weren’t really affected by it either. if the jet you’ve shot at fires a missile, that’s a new track. in-flight missiles won’t switch their datalinked target.
this ragebait genuinely doesn’t deserve a response
Not being able to defend yourself against targets firing AGMs or dumb rockets at you is just an inconvience? Having a launch fail halfway to a target because they shot an AGM? In flight auto tracked missile do swap target btw. And the new sams aren’t affected by it because they are FNF and use onboard radar/seeker and not depedent on the radar for guidance? You can’t auto guide a missile on the pantsir without the TWS active before the new radar screen, and even if you do again, it swaps target if they fire anything, it happens in the new radar screen you can watch the missile switch targets.
Ya I just hallucinated this and helis are not basically immune to radar/IR missile since forever already regardless of DIRCM.
Should have said on planes, the range you have to be in + the speed you are at i’ve only had r73/r60 hit and only rarely because they actually pull off the rail to hit.
Helis with DIRCM aren’t exactly seeing manpad slingers or things like the strela.