They could also make early IR SAMs capable of locking down helicopters consistently from more than 2.5km away but they didn’t. Just a heads up for anyone thinking helicopters will all of a sudden lose their IRCM benefit.
We’ll have to see how good those new FnF weapons will be, but as it seems right now, those helicopters will be really dangerous to all ground units, possibly even more than planes themselves.
Well Well Well
Guess what nation’s tank survived a bomb in 3 games each :)
I died to all 3 :D
The clip below is my friend’s POV, the 2nd clip did not save for some reason
Your friend survived because the bomb landed ON him.
I play a lot of CAS and can assure you, that can happen to all MBT’s when the bomb lands ON it. Thats why you aim a little bit next to it, which is why you died to it.
Again you can see the diference, the leopard in both cases had zero damage that could possible mean that game damage calculation never happened .
On ‘’ Nounejm_‘’ cases the russian tanks took an amount of damage but not leathal as they should, exactly as on my cases…
To talk more on the coding part for these situations.
Im starting to think that this happens because the first shrapnel from the explosion doesn’t penetrate into the tank itself, either getting stuck on the barrel or being caught by volumetric. So with the highest pen shrapnel basically not going through, the game treat’s the explosion and shrapnel as just a large HE bomb, destroying anything outside the tank. (Though im not sure how to test this)
look here the bomb is touching the tank too but it was destroyed…
it was in the same battle at the same time with same plane.an identical bomb hit…ferdinand destroyed but is4 didnt