Russian Bias in 2025?

I thought the direct impact GBU thing got fixed. Didnt use GBUs at all until it was, and I did that a while ago. Had problems with almost every nations tank, not only Russia

well some people belive that something like that only happens to russian tanks for some reason

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1- LOAL/MITL benefits Soviets if added.
2- MMW munitions benefit Soviets as well.
3- DIRCM was added in 2023 to multiple helicopters. It wasn’t just Soviet/Chinese.
DIRCM blocks all IRCCM missiles in-game currently.
4- Soyuz being as strong as Vanguard, Iowa, and Bismark is not the Russian bias you think it is.
Hating on Soyuz because it’s “unfinished” is hating on Britain and Germany as well.

5- Ka-50 never out-ranged ADATS. ADATS was always 10km, Ka-50 was 8km for most of the time, and 10km in minor amounts of time until missiles were fixed in 2023.

Your post is proof of no Russian bias.

That’s not Motorola’s logic, that’s other users’ logic.

@I_MiikaL_I Why are people bringing up BUK?
That’s irrelevant to this topic.

All of the people claiming there is no Russian bias has never mained the Soviet Tech tree.
I had 2+ tech trees entirely completed before I completed Soviets, and the Soviets I was forced to due to the matchmaker.

LDIRCM is the really anoying one and it was added for only soviet and chinese helis

normal DIRCM was in the game even longer and mostly on soviet helis

everyone hates it because it is impossible, its armor is thicker than the soviet union could manufacture and it has wireless ammo handling

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LDIRCM didn’t add anything new, which is why I’m annoyed at posts citing it when DIRCM already defeated the new missiles [at least initially, I’d have to retest to see if they still do].

As for general DIRCM, I’d have to test helicopters manually, but Apaches were defeating all IR missiles in a previous test, but that test was in 2024. And testing is a ridiculously long thing to do.

And Soyuz being 90% of Bismark’s armor angled, and 70% of Bismark’s armor broadside is notable, but I wouldn’t say OP.

right, right, and with what ground/ground missile exactly ?

It could, but honestly it wouldn’t make that much of an improvement since there’s already the KH38 spam. F&F Hellfire would have changed the way some US Helis play though.

LDIRCM if we want to be pedantic. You know the invinsible force field that make IRIS-T (or any other IR missile) go to Narnia ?

Soyuz being as strong stronger than every other ship is what it is. I did not say it was russian bias, but the way it was added can make one raise an eyebrow indeed.

I know i shouldn’t ask, but how do you arrive to such conclusions ? X)

Both are currently 10km, and i’m fairly certain it wasn’t vikhr that got fixed since then. Could be wrong of course.
There was that annoying thing where the vikhr spam could also act as an APS though, rendering the hunt for KA50 a chore.

There’s no proof of Russian bias, Nobody here knows what Gaijin staff thinks 24/24, 7/7, thankfully i might add.
There is a factual difference in the way mechanics are added to which nation (how they interact, when they are added, and how widespread they are among nations when added), that much is undeniable

it adds a lot new, it protects against spikes and mavericks which were some of the common weapons used against helis and it is much more effective against the new missiles than normal DIRCM

they very much do not, the IRCM on current US helis is pretty much useless

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1&2- I only memorize names when things interest me. Part of my tism and name amnesia.
I could look into it again, but re-finding the missiles isn’t something I want to do at this time.
I understand your desire to know and respect it.

3- DIRCM already does that.

4- Germany and Britain have laid-down ships currently, and Britain can get a laid-down ship that’s more armored than HMS Vanguard.
Laid-down ships aren’t even as “ridiculous” as allowing prototypes into War Thunder. Laid down ships are more akin to M1A1 Abrams [and obviously M10 Booker is a direct analogue] than they are to HSTVL.

5- Vikhir came to the game at 10km, it was quickly nerfed to 8km. It stayed 8km for a while, then “guaranteed launch range” was added, and Vikhir got its on-paper 10km range back… against static targets moving at least 150kph forward.
Then 2023’s SACLOS overhaul happened and Vikhir could go 10km against static targets when hovering again.

@Alpharius11348
LDIRCM does not protect against AGM-65D/Gs at last testing because they were removed from protection on the 2nd update of dev server and they were still removed on first update of live server. Can’t speak on Spike missiles.

not on IRCCM missiles the new AA bring.

Not hating on german or british naval ship-building of the time, but who’s to say i want to see these paper ships added ? Some fixes to Vanguard and Bismarck could already make them fit in the current meta decently (excluding the Soyuz)

I see a complete rolling vehicle on one picture and what i would refer to as a somewhat organized metallic structure (not functionnal in any way) on the other :

Spoiler

17483553143658743563299021763449

Ok, thanks for the reminder. Still, A vikhr hord could act as a mobile attacking APS, and all you had to do once depleted was land for 30s. Once SPAAs were depleted though, GG, game over

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A screenshot timestamped 2025-06-18, live server at the time before the addition of LDIRCM. Granted, I didn’t get a Stinger screenshot, but it did perform the same when I tested Stingers in 2024.

Laid down ships are not paper ships, they’re production vehicles no different to M10 Booker.
If laid down ships are paper, then so are prototype tanks by virtue of being non-production vehicles unless a double-standard is added to excuse them from such categorization.

that proves nothing, test a 9x or IRST against it

Can you show me when i have said that only russian tanks eat bombs?
I have said that with russian tanks its much more common to happen.
Besides that as we can see you had got zero damage which i think it means that the game never calculated the bomb damage to your tank like it never happened.
In my cases all tanks took an amount of damage but not leathal as they should.
Especially in the ferdinand - IS4 occasion both tanks took in the same battle in the same time an identical bomb hit but only the ferdinand was destroyed… i think its not the same.

I don’t think AAM-3s are IIR though ?

In fact we don’t have IIR air-to-air missiles currently

i think some of the ATGMs are IIR, like the Spike-LR and Spike-ER

which arent really A2A tho

Not A2A, and DIRCM weren’t working on them anyway. IDK About LDIRCM though, did not try yet

i think LDIRCM is working on anything IR guided, besides contrast seekers

Had a fair few GBU-10s bounce off the top of abrams and challengers harmlessly back then lol

By way of explanation for those not in the know - you have demonstrated a consistent ability to state facts which are patently false, have hot takes that run counter to common sense and generally display a stunning demarcation from reality.

Translation - You haven’t the slightest clue what you’re on about half the time.

Hope that helps.

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Then what would we call that if not a form of bias (inherent or otherwise)?

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We know for sure the devs do not implement mechanics and vehicles equally among nations, russia benefiting the most

Do I think it’s because they have a bit of bias ? Yes. Do I have proof ? No.

Bias or not, the core problem is that the devs do not implement mechanics and vehicles equally among nations

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