Russian Bias in 2025?

If reload is everything Type 10 would be rate as best tank in the game even above Leopard 2a7 and Strv 122 but it not, right?

RU isn’t much better than them

Type 10 from Japan

It is more like that players at top tier USA/USSR/Germany are bad. And since RB is nation VS nation, this will result in a team full of bad/worse players versus another team with better.

If we look at the same but in AB, where both team has players from all nations, the win rate is more even, while these nations still have less win rates, since their players are not that good on average.
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I would like to see it if you can send it to me.

Well logically that one was more likely, so yeah.

Yes the best reload rate is the Type 10, but by 1.0 sec. It also has considerable armor gaps & its top speed might be slightly higher yes, but overall the abrams is a very good tank with a better dart.

There is a reason during the tournaments it’s often chosen.

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The full load cycle for loading in an MZ loader, using every other for APFSDS.

It can be faster depending on certain factors:

  1. How the ammo is loaded
  2. If the loader has been set to auto or manual.
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Thanks.

Also:

I dont think that the Leo 2s should have a better reload. 6s for them is fine. What SHOULD be fixed is that for some reason the empty ready rack reload on them and the Arietes is 30s, a 5-6x increase instead of the usual ~1.5x.

I was talking more like the challys, abrams, etc.

NATO load times should be higher even with ace crews because irl they vary wildly and usually it’s on the higher end, not the lower, unless they are wearing no armor, and sitting still, and have a lap load & keep the blast door open.

They also still benefit from highly unrealistic reloading + aiming at the same time with only two crew members. In this situation their reloads could realistically get up to like 20s, as the gunner needs to switch seats, load the round and then switch the seat again.

But they still somehow moan about autoloaders not being perfectly realistic and modelled correctly, blaming bias and demanding immediate change for “balancing”.

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6 seconds is pretty average. Also listing Germany in this sentence about top tier instead of China is criminal.

Also Germany is doing well winrate because 2A7V and SLM. No matter how mid the players are, the 2A7V can carry a lot.

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China really has their top tier MBTs neglected.
It’s one of those nations that everyone forgets to talk about.

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still arguing over muh red muh yellow winrate from some 3rd party website

this is completely moot when there is zero transparency about how the matchmaker works
might as well be a bunch of cavemen arguing about the meaning of cloud shapes

nations9

seems to me like the russians are biased against me

Everyone is out to get you buddy.

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of course the resident midwit can’t recognize a joke

When it comes to “Russian Bias”, I gathered data of my 50 Ground RB games in russian 5.7 B.R. set:


Gonna do USA next as I feel like it.

P.S. I played alone.

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This is something you cant really fix.
On one hand there is that if you are on 2 crew your reload is already very long, making it even longer and that the gunner has to swap seats (thus making it even even longer) is just bad game design.
Like imagine having a 3-4x reload on a KV-2 or T30.

These additional modules are just to please the trash players, which is one of the worst decisions a company can make.
How dare tha game not give me a kill when i shot empty space at the enemy?! Reeeeeeeeeeeeeee.

Interestingly the vast majority of the good players had zero issues dealing with big tanks with a lot of empty space.

Yet another mechanic that rewards bad play and punishes good play. Thankfully they did not implement stun, but knowing their track record it will be in game in 1-2 years…

Can i get your map rotation please? 3 times Sinai from 50 games would be a dream for me.

3 adats missiles flew past this kh38
6 meter trigger radius and 300m arming distance btw

both adats died
kh38 is supposed to only have 150 kg tnt btw lmao

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Bad game design aside, it would definitely be realistic to apply such a penalty.
Things like that are kept in the game for playability, just like damaged optics not impairing our vision.

It’s only a problem if it affects certain nation(s).

From our, player perspective it might be a bad decision, but a company wants to please the majority of their customers and they happen to be pretty bad at the game.

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And in this video:

at 12:22 his SOVIET proxy fuse missile flies right through an AMERICAN tank’s turret without fusing!

USA BIAS PROVEN!4!4!4!4!4!4!

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it flew between the turret and the hull
no proxy below a certain height
so funny when russian mains show how little they understand the game mechanics because they never had to learn them
and you tried to compare that to a replay screenshot showing the 3d models intersecting, past the arming distance lmfao

you really do need the crutches

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Pretty much yeah.

The issue is that they dont have to. They can just teach players how to play.

Look at AW, a game that pretty much died at a patch when they implemented changes that rewarded trash players and punished good play.
I warned them, but all they did was getting harassed by one of their official DC mods, and he then banned me when i was right…

Same is happening in WoT ever since they started adding their god awful map and tank designs.

It flew right through the turret elevation thing.

If that is aimed at me, you failed on both. I know MUCH MORE than you and i am not a russian main.

What?!

The amount of cope here is just unbelievable.

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