The answer is literally there.
That’s basically what this thread is about… as well as several other threads on similar subjects, literally, “I hate Russia, I hate Russian vehicles, I hate everything Russian, please nerf”
I am aware.
Mig-29 Sniper isn’t copy-paste outside the potential flight model, but that isn’t something I’ll say with confidence.
Su-27 performed incorrectly for over a year.
Mig-29 performed incorrectly in both flight model, and engine thrust until late last year, and still performs incorrectly in thrust.
F-16A performed incorrectly for exactly 1 month until Gaijin fixed it, and now it over-performs because they can’t implement a G-limit yet.
F-15E came to the game over-performing below 12,000 meters.
Gripen came to the game over-performing.
Rafale came to the game over-performing. [And under-performing in other ways.]
Typhoon came to the game over-performing.
The only Soviet jet that came to the game confirmed over-performing was Mig-21SMT, and that was fixed in mid 2024 while F-5A/C is still over-performing.
All aircraft perform incorrectly above 13,000 meters.
Ground vehicles tend to come in under-performing or equal to real life if it’s not mobility related.
There have been mistakes made where armor was modeled twice [IS-6, Merkava Mk4 LIC, etc] but that was just mistakes.
At least the vast majority of ground vehicles over-perform in mobility according to real-life military trials such as the Swedish trials, but that’s just a universal issue.
“Guidance time and flight range buff”.
Or they just increased it’s guidance time so it isn’t hard limited by that ?
You don’t need to buff the kinematics to increase it’s range lol.
Did they ever increase render distance past the like 18km mark? Or am i miss remembering.
oh wow
it is almost as if i was right
Thing can miss the drone and oof the tank. Hmmm what if lock it on friendly drone and ask it to fly close to enemy tanks
The Sam radars don’t let you lock onto friendly stuff
You can’t even lock it manually ?
not if it is like the other SAMs
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Yea, never happens with Nato, you are right.
Not quite so spectacularly, no…
Although sticking my technical hat on - that footage screams ‘someone installed the inertial guidance the wrong way round’ rather than the missile locking on to anything.
I recall a Proton-M was lost due to the guidance unit being installed a full 180 degrees out of kilter. Despite being machined expressly to make it almost impossible to put in the wrong way round, someone managed to do it…
Shhh, no one needs to know that.
Or the fact how a UA strike drone flew over more than one NATO country undetected and crashed in the middle of a NATO member’s capital. Looks like their defenses are weak, getting beaten by decades old Soviet designs.
Object 640 is temporarily cancelled, the developers want to see how it shoots
you still didn’t understand the question but that’s ok
big if true, i’ll believe it when i see it
it was already shown in the dev stream
system can only possibly get a single missile
→ nah you didnt understand the question
yes
when it comes to NATO equipment, manufacturer specs are just a suggestion to them
not something the protagonists of the game have to worry about
stop coping