The datamines wrote that it will have an increased launch range, but what this means is unclear, perhaps now it can be launched not from 14 km, but from 20
It’s true if you think that getting more than 40km of range in the current state of the game is a major buff.
it doesnt lead the target properly, same issue with the AH-1Z but it is more visible there
unlike some other helis that get perfect lead for their guns
It looks like the missile 9M317M is semi-active

That would go a long way in defending against it, even if they make it immune to multipathing thanks to sekrit technology like the ldircm.
Still means high altitude flight is only allowed for russian jets, even more than before
b-b-b-but 70km max range isn’t more useful than 30km
it means the missile has a lot more energy at the same range jfc crutch users really don’t know anything about anything
so when are we going tp talk about the 100km range SAM?
please show me a single anti radiation missile that is in game
you know that it wont be the best SAM?
so yeah you are the one who is coping rn
Aster 30
Range: up to 100km
Speed: up to 1500m/s
G overload: up to 50G (edited)
Pantsir has been countered by my Harrier GR7 from its release through mid 2024.
Pantsir has been countered by my F-16C, Mirage 2000D, and so froth from release to present.
There was never a point where Pantsir was good against top CAS.
Keep calling NATO mains nasty names, all you do is prove them correct.
@Demokrat4
The “buff” is to Kh-38ML mostly because Kh-38MT is 30km launch range limited due to the game limit of 30km, and Kh-38MT’s seeker range is 14km so you’re at most launching Kh-38MTs at 21km irrelevant of launch ranges higher than that.
has it been confirmed to be aster 30 and not 15? or are you just making things up as usual
the SAMP/T can only use the Aster 30
like even a simple google search would have given you that information
gotta love ppl who have no clue what they are talking about and are then accusing others
Seething will continue untill morale improves
i see you didn’t answer the question (or more likely - you can’t read)
the question was : has it been confirmed to be aster 30 and not 15?
it’s more likely that the devs will lie about western equipment than allow france and italy to have best-in-class anything
we will see tomorrow
Mig-29 is western equipment? Since when?
You do get that a number of NATO airforces still use Warsaw pact vintage Airframes, or have accrued FME airframes over time (When is it being added to the US tree, right?).
As for actual in game examples though you have the East German MiG-29(9-12A) and subsequent MiG-29G in the German air tree, and assorted Copy paste jobs in others like the Hungarian MiG-29 (9-12B) and MiG-29 Sniper.
The answer is literally there.
That’s basically what this thread is about… as well as several other threads on similar subjects, literally, “I hate Russia, I hate Russian vehicles, I hate everything Russian, please nerf”
I am aware.
Mig-29 Sniper isn’t copy-paste outside the potential flight model, but that isn’t something I’ll say with confidence.
Su-27 performed incorrectly for over a year.
Mig-29 performed incorrectly in both flight model, and engine thrust until late last year, and still performs incorrectly in thrust.
F-16A performed incorrectly for exactly 1 month until Gaijin fixed it, and now it over-performs because they can’t implement a G-limit yet.
F-15E came to the game over-performing below 12,000 meters.
Gripen came to the game over-performing.
Rafale came to the game over-performing. [And under-performing in other ways.]
Typhoon came to the game over-performing.
The only Soviet jet that came to the game confirmed over-performing was Mig-21SMT, and that was fixed in mid 2024 while F-5A/C is still over-performing.
All aircraft perform incorrectly above 13,000 meters.
Ground vehicles tend to come in under-performing or equal to real life if it’s not mobility related.
There have been mistakes made where armor was modeled twice [IS-6, Merkava Mk4 LIC, etc] but that was just mistakes.
At least the vast majority of ground vehicles over-perform in mobility according to real-life military trials such as the Swedish trials, but that’s just a universal issue.
“Guidance time and flight range buff”.
Or they just increased it’s guidance time so it isn’t hard limited by that ?
You don’t need to buff the kinematics to increase it’s range lol.
Did they ever increase render distance past the like 18km mark? Or am i miss remembering.
oh wow
it is almost as if i was right


