I don’t see any conduit or electrical wiring either. How would damage to the Turret basket cause issues with the electrical system?
And besides It’s not like the Turret would also have a protective basket encapsulating the Autoloader affixed to the Turret right, not unlike the M1’s basket?

Its destruction caused many deaths considering how often it got damaged from shots that happened nowhere near the actual model, you can hit the turret cheeks, or “Doghouse” (main sight complex) and it still dies, it was especially common before the Enhanced module locations for the M1 were deployed, as there was little else to eat the spall, I know @Necrons31467 had a series of M1 penetrations that were especially prominent, as in 5 of the 6 or so shots to the turret also disabled the “pump” module.
That module literally also acts as part of the turret drives, so with it destroyed the Turret can’t be traversed, which means its almost impossible to even get a 2nd shot off at a target, assuming that the crew and / or turret basket were to somehow also survive.
Yes? What else could I possibly be referring to? Are you going to tell me there would be any eventuality where it not being aligned with the gun breach would be useful?
Thus as part of the autoloading module, why should its jammed bearing (due to module damage) permit the gun Breach (and thus the rest of the turret) to move out of alignment? Considering that the rotation mechanisms clearly lack the requisite degree of freedom.

It’s literally stated to be the intent of the changes by Gaijin, don’t forget;
First to the point of why we’re introducing the baskets to the horizontal aiming drives. From a gameplay and design standpoint, the current damage model (without the basket, with more empty space under the turret) penalizes players who hit the center of mass area where there is nothing to damage, even though they did everything right and landed a shot in this area.
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From our perspective, we want to avoid penalizing the player who managed to land a shot on the enemy first, reducing those frustrating moments of penetrating a vehicle without doing any meaningful damage — even though the round passed through a significant amount of the interior.
There was no actual reason provided as to why there should be an arbitrary link between the Turret basket and Turret drives, and as evidenced by the Pump layout, already existed, just in a slightly smaller form factor.
Simply to account for the Shooter’s poor aim.
Why? The thermals aren’t even that good, what at 11.3~12.0 doesn’t have Thermals?