Ah yes, make it even harder for ground forces to counter CAS. Sorry, not really an option here.
so you want to make them utter useless?
It only bothers him if it leads to his death or doesnt give him a kill. If it does that, it must be bad game design because it cant possibly be his fault
It’s “my fault” that a machine gun rotated freely 180 degrees ignoring the laws of physics? Do you think I’m God?
yes, you can rotate these MGs pretty easily and quickly
in my experience much faster than what we have in game, especially Because the User of said MG is motivated by Survival
Yes if you are advocating for a crew member who needs to be exposed to fire the machine gun then I agree.
sure, but then that guy should also be an AI gunner like in Naval
which would end with you getting shot down more often by them
If you want to advocate for both an exposed crew member being necessary to fire the machine gun and the accuracy of that crew member to be based on crew skills then once again I agree.
na not really, I don’t see a Point in adding that to the crew Skill tree
it’s not that hard to fire a Machine gun especially when half your rounds are tracers
1st … it’s a game … 2nd I can tell ya a machine gun can rotate fast on a lafette. Saw it myself on a gunrange when I was in the Bundeswehr.
pretty much every AA, besides 50 call AA like the CCKW 353 M45
Rooftop machine gun rotation and elevation speed should be linked to the vehicle’s since time can not be taken to model a crew member out of the open hatch.
The turning speed of rooftop mgs is fine as is. What good will come out of nerfing them?
A nerf isn’t needed because they arent op and don’t need to be nerfed.
It is faster than is physically possible and does not require an exposed crew member to rotate.
They are far too strong.
Absolute audacity to talk about realism coming from a helicopter player who’s pilot can’t even be overpressured lmao
Overpressured from what if an HE shell or an ATGM hits a heli it’s going down
Are you actually kidding me? … The amount of times a ka50 or a mi28 has taken multiple stingers to the face and continued flying is ridiculous lmafo. No acknowledgement that it should kill the crew… Just a claim that itll go down anyway… Which alot of the time it doesn’t lol
Gaijin’s inability to model Russian helicopters doesn’t change the balancing of every other helicopter.
Ok, but how are they too strong? I don’t understand why you think they should be nerfed.
They are able to move on target faster than they would IRL and on top of that don’t require an exposed crew member to operate.