Roland missiles produces to much smoke

The Roland missiles create so much smoke that you can’t even see the enemy after you fire and the enemy can see the missile and outmaneuver the missile almost immediately after seeing it. which makes the Roland easy to see and outmaneuver, unlike the 2S6 which has almost no smoke. I’ve lost so many missiles just because the enemy can see it and turn out of the way. I think the smoke just needs to be lowered considerably and changed to gray instead of cloud white.

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The fact this isnt a bigger issue is a joke. Trying to shoot down jets is a joke when they can see the slow moving missile and you cant even see them starting to dodge.

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Chaparral has been broken for over 7 months, dont hold your breath for spaa fixes.

The only difference in the chaparral’s upgraded missile is a smokeless motor. Want to guess what the upgraded missile does rn?

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There are dozens of bug reports about chaparral and first one was acknowledged long time ago,instead of fixing the bug Gaijin spend more efforts closing every bug report and deleting comments about it.

players of “certain nation” in the forum cried so hard that Gaijin has to do this dirty trick to please them.

I don’t expect them to add or fix anything unless it gets reported enough. Honestly the ir aam’s should have smoke but not the beam riding missiles.