Apparently this doesn’t work if the enemy aircraft crashes into the water as opposed to land.
Recently discovered it works on AI, a flight of 4x A-4 Skyhawks slammed into a hill right as I happened to be passing by, picked up all 4x kills over a period of about 1.5 seconds.
For those insisting they are causing players to crash, how exactly did I intimidate the AI into a maneuver kill when the truth is I was ignoring them on my way back to base?
because the AI are stupid, and you just happened to be near when they flew into a hill.
they do not change elevation to avoid crasshing, this is on gaijin
still not a valid point to exclude this from air simulator
Thank you for explaining the blatantly obvious… I understand precisely why it happened but you completely missed my point. I was awarded 4x kills for doing precisely nothing, that is the valid point to show nobody should be getting awarded these non-kills… I never even mentioned Sim.
i got score without my consent wahhhhh
It’s boring… there is no challenge or fun in a game that rewards you for simply being present.
you know whats even more unfun?
a game that dosent reward you for being active
So the painfully and blindingly obvious solution would be to increase the rewards for things you actually did…
like manageing to outdogfight someone that just Js out the moment you get behind him
Just ignoring the bit where I told you I got 4x near simultaneous kills on AI while making a beeline back to base?
Sometimes people just crash, it does not mean anyone caused it or deserve anything for it, they might not even have known another player was in the area.
remember i just want rewards for just being present and not actively doing anything:)
@Fa11enPhoenix
Only if he crashed on purpose. If he crashed by mistake than he should not be. Also to me once for a very very very long time happens that I crash in dogfight because my pilot fell asleep in sharp turn mainly when I have low level crew. It can be identified through repeated occurrences, but the only truly reliable method would be implementing dogfight kills.
so you are saying that if you dogfight and the enemy crashes by “accident” you werent involved in him dying
No. I am saying that should be implemented dogfight kill even if he died by accident and not banning that players who died by that way.
This can be solved by improving their bots so they dont crash. Can you reprogram kill denying goobers same way?
This entire thread is brimming with Glurae clips where players just happen to dive straight into ground when he is nearby. Also Im wondering how is it possible to not know about enemy in the area after rwr screaming at you about locks and f16 being near you. Has to be coincidence. Just like in one anecdote: 16 gunshot wounds… what a horrible [self destruction]
yo what is that in the chat at the end of the second clip 👀👀
dw i just slapped big white square on it
What model of RWR is fitted to an A6M2 Zero or a P-51D?