Rewards for Crashed Aircraft!

I use this one.
csla.blk (13,1 KB)

But not sure if it will help you. You may be used to other bindings than I use.

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Yo the only important keybind is the toggle mode, always have it on “dumping”

Do you mean Damping? It’s in the Stability Augmentation System (SAS) modes.

I see this behaviour even in ground. I don’t mean against CAS, I mean against other players. E.g. guy in a tank with slow reload misses the shot, you turn around to shoot him, and by the time your gun is on target he’s J’d out of the vehicle to deny you the SP of the kill. Totally unsporting behaviour.

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Found this creature in Air Sim last night.

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Anytime he ran out of missiles and wasn’t already RTB, anytime he got launched on, etc he would just eject. Air Sim of course has no rewards for crashed aircraft or any kind of proximity kills, so he could do this THIRTY SEVEN TIMES without any of us getting rewarded for it.

Here are the most egregious examples which happened right in front of me:

that’s my airfield in the back there and I got a missile on the way

didn’t even get to launch

fired his missile in head-on and immediately ejected

The fact that someone can do this not just 37 times consecutively, but in ONE MATCH in order to deny their opponents fair kills is almost unbelievable.

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best part is he can do this forever without facing consequences since gaijin doesnt see this as toxic behavior.

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And probably because he has premium he didn’t lost a single Silver Lion

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Im wondering what if gaijin makes repair costs multiple times greater if you J out or crash. So guy like that has to pay around 2-4 million sl total for those j outs depending on mult (5-10x). And on top of that add cap at which premium account stops protecting you from going negative. 50-100k sl then you pay with your wallet.
Also could cancel their last useful actions payment completely. So they crash, get -50k or -100k sl and on top of that lose their rp/sl they earned earlier this battle.
Its prob too much but it would be funny to see face of that guy realizing he sabotaged his useful actions and lost 100k sl.

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Not always, crashing 1-2 times is normal, it would be better to be a system every time you crash the cost to spawn increase, like after the first crash it’s again the regular cost, after the second crash it’s 10% more, after the third time it’s 20% and after the fourth time it’s 100% more and after the fifth time it’s 500% more and for all other times it’s also 500%, also if I remember correctly you can’t lose money if you have premium (it should change)

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Nothing is too much if it can deter this kind of player. The only concern is making it so those measures do not impact normal players.

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Which maneuver kill doesn’t, changes nothing for the player who died anyway, so bring it to sim already.

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Damn this is insane.

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“This is fair, he didnt hit, didnt deserve frag, booohooo exploits, easy rp, wooo wooowooowooo ban”

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uhm you see uh it can be exploited!!!
at the same time the mods barely want to ban exploiters. only days before the next “fair play”

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It is insane. Even if we assume HALF of those deaths were legitimate (they weren’t, not even close), that’s still almost 20 kills that my team was robbed of. That’s a lot of potential missed rewards.

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wasting my time it is then AWESOME!!
why are they acting like banning just a few more accounts is impossible??
all the examples i keep seeing are impossible to pull off in the current game.

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just find it annoying criticals mean noting now as ive have it where i get those hits the plane crashes but it still counts as maneuver kill which is in my opinion bs as ive clearly down serious damage to that aircraft so should be rewarded fully

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Yeah sometimes it says aircraft crashed after you really did damage the plane, that’s annoying

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this should be BANNABLE since gaijin does not want to implament any fixes

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