Free loot is always welcome.
oh look the abuse they using to exclude sim from getting this feature and its happening in another mode
feels nice
Its imho not abuse. It just happens alot. You get kills in air and ground for doing no kills. Lol.
Killing stuff without killing stuff. Only in War Thunder.
Cause it was a requested “feature”.
Happens in real life with kills that are credited as maneuver kills. It’s how an unarmed EF-111 got a kill during Desert Storm on January 17, 1991. It is quite rare though
There’s an EF-111 Raven and IIRC also a C-130 and possibly more that would tend to disagree…
The new aircraft crash reward system (closest enemy gets kill) is a good start. But there’s an edge case:
If an aircraft damages you and then crashes nearby, the kill goes to whoever’s closest (sometimes not the person who was damaged). The damaged player gets repair costs and no compensation.
Shouldn’t damage taken count toward the reward? If an aircraft targeted you specifically, you should get credit for the kill if no other player damaged it previously. If multiple players damaged the aircraft, the last one to damage it (or the primary damage dealer) should get credit.
Example: Fresh aircraft strikes your vehicle, you’re damaged and repairing, it crashes 300m away. Closest teammate gets the kill credit. Seems unfair.
- Damage taken should count (reward the player who was attacked last)
- Closest enemy should get it (current system is fine)
- Doesn’t matter / don’t care
- Other (explain below)
Community Input
If this resonates with you, vote in the poll and share your experience. If this thread gains community support, I’ll resubmit it as a formal Suggestion in the appropriate category to reach the development team directly🤙
Dont forget also famous Po-2 maneuver kill of F-94.
the mechanic is not in SIM and possible the crashed so you wont get the kill because thay are a lot of toxic players
you dont get it think about the (non-existent)abuse THE ABUSE!!!
this one?

Dors this say the EF-111 or the F1 crashed? I know of a EF-111 that evaded a F1 and the F1 crashed, but I’m not sure I understand what’s said here
Ok, so you get attacked and disabled, attacker selects new target they move he adjust, screws up and crashes, why should you get the reward for someone else baiting him into the crash?
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quite crying bro, Rewards for Crashed Aircraft is the best thing added a long timespecially because of people like you that crash on prepose to deny kills
sim currently
yea and j out, but gaijin didn’t add the mechanic in Sim
Just because something has been anticipated for a long time doesn’t mean it’s justified, and isn’t the fact that you’re not getting kills a sign that there’s something wrong with your skills and playstyle?
For example, there are people who just keep chasing enemies all the way to the edge of the map with terrible aim.
That’s what called “stalemate” in chess.
It makes obtaining kills too easy. Rare real life accounts turn into a lol afk ingame mechanic. Easy to abuse. And even if not abused…you get kills too easily.
Personally I think that it should be limited to “engaged targets” or engagement range, for gun only fighters that’s ~800m max even by WT standards, maybe 3 to 5km for IR missiles and ARHs once they go Pit Bull on the target.
Just got two air kills in air arcade. I was in my attacker plane grinding NPC targets on a frontline map. I didn’t even look at enemy players, but got two kills from idiots who hit a tree or something. The whole mechanic is way off and the range far too high.
It might make sense in a few RL examples where a board of officers look at existing air footage and might grant a maneuver kill for a very rare and special situation. When the crash definetly happened due to the dogfight situation.
You just can’t have something like this in an action oriented MMO with crash"'kills" left and right.