Revising the Rate of Fire of the T-64, T-80, Т-72, ZTZ96, ZTZ99 Series and VT4, VT4A1 Tanks

These would be reviewed separately to these changes. As this update today was just to the T series of tanks.

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Feels a bit odd to choose one over another but fine, Leopard 2 aside, Merkava Mk.3 and Challenger 3 TD as brought up by others are kinda struggling as well, especially when the Challenger 3 TD, while overall being worse than a Leopard 2 in terms of vehicular performance, has the same reload.

Overall I just don’t think the current reasoning is sufficient; a couple of higher performing Leopard 2s (Strv 122 series and 2A7s) should not be dictating the weaker performing 2A5/6 family of Leos and it’s not like you guys have not artificially nerfed the 122B PLSS and 2A6 reload rate from way before (changing the reload from 6s aced to 7.8s aced) for balance. So my suggestion really is that the 122s and 2A7 series can retain the current reload but the weaker performing Leos can and should receive a reload buff to match.

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So we can definetively see some adjustments to type 10 and leclerc as well or are we already in the “all tanks are equall but some are more equall tha others” part of game? :^)

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Leclerc was already corrected per its report: Community Bug Reporting System

Reports are welcome with evidence for the Type 10.

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6.0 for me

You mean the L2A5/ L2A6/ L2PSO have the lowest KD/KR in 12.7, and Germany has the lowest win-rate? They absolutely have some problems. (I mean C-tech armor Leopards)
Also is it planned to restore the max speed of the leopard2 to 72km/h? It was approved a long time ago.
Also waiting for D-tech hull for PSO.

But the DM model still has several problems and we were promised a rework for it 2 years ago by gajin.

But we didnt get any update to the state and just were left hanging

Near future , sad definition.
In the mean time leos and abrams since several months are the only ones with restricting turret baskets

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Iirc the 5s of the leclerc is the correct reload the one that is wrong is the msc

And when will the Brenus ERA’s KE protection be fixed? The Abrams’ mantlet armor? The Centurion AVRE’s hull front armor? The missing 100mm of armor on the Centurion Mk10’s mantlet? When will the Challenger’s first ammo rack be added? When will the Romor ERA’s CE protection be improved? When will the Textolite’s KE protection be reduced? When will the Oplot’s missing 60mm plate be added? When will there be a review of penetrations and armor? When will there be a review of the damage models?

I think this change is great, especially if it’s realistic, but I keep wondering why the developers don’t fix much more important bugs that seriously affect many vehicles, instead spending so much time researching how to save a millisecond off the reload time of some tanks.

I want you to believe there’s no Soviet bias, but if you stop to look at the serious bugs in the game, practically all of them are bugs in other countries. The only serious Soviet bug I can think of is that both the 100mm 3BM25 and the 115mm 3BM21 should have more penetration at 60°, since they are the same bullet design as the 125mm 3BM22, so they should have the same penetration calculation at 60°.

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“In the near future” to translate this into gaijin language = When we feel like it, doesn’t mean we won’t add it just means we going to add it at the right appropriate time whenever we remember it.

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so cause the 3bm60 projectile is too long it needs to be “as the carousel has to be indexed by two positions against one”. that means half of the loader plate cannot accommodate the 3bm60 It can only be used to load other ammunition or simply left empty This means that without carrying more ammunition beyond the maximum capacity of the automatic loader, the maximum number it can carry should be half of the total projectile tray, which is 28 ÷ 2 plus one in the cannon=15, and so on. Similarly, it still should also affect the carrying quantity of other types of ammunition right?

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They even fix tow2b 2 charges… its pretty obvious they will fix russia first… not suprise ngl

and some of the Leopard 2’s gun bolts like StrV122B+ it still have protection issues even has been in existence for half a year they not repair

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Yep, Gaijin just hate Leopards.

the same manual gives a reload time of 6-8 shots per minutes, that cyclogram does not represent reality, hell im pretty sure it doesnt even represent an ideal, you cannot really see those speeds ever supported by other evidence taking those and implementing them as historical is disengenuos at best, its purely for balance sake its not historical. there is a reason in the long and documented history of these tanks we’ve never seen them reload as fast as 6 seconds.

yeah patch rolled out with fixes

How? I just quickly checked in last months stats and the German Leo 2a7 is at about 1.3 K/D and 1.4 K/Spawn…with Both TKX and Type 10 being at 1.3 K/D 1.5 K/spawn and 1.35/1.5 respectively. T80 BVM is at 1.25 K/D and 1.35 K/spawn. Italian Leo2a7HU is at 1.35 and 1.56…The Leclercs are also quite close…and strv 122b+ is at 1.3 and 1.5 respectively and merkava mk 4 is at 1.4 and 1.55

Is there something i dont see that is still showing the leos as such outliers in performance that -judging by these stats- they are not? By far the best seems wildly overexaggerated when theres multiple tanks in multiple nations that do about as good or better in some cases?

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The repair manual specifies the time intervals within which the main loading stages must be performed to ensure proper operation. This corresponds to the cycle diagram.
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The difference is that the 2A7 gets played much more ergo more bad players perform good in it compared to the on average better players of the minor nation tanks

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thats very much not useful insofar as determining an accurate number for reload speed.

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