Revising the Rate of Fire of the T-64, T-80, Т-72, ZTZ96, ZTZ99 Series and VT4, VT4A1 Tanks

Qual for an abrams is 7 secs.

Also, depending on which branch that 7 secs could be a USMC 7 secs or in the army it’s more like a 9 sec

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Qualification to become a loader, but not actually finishing training, they’re different.

Except this clip is fake lol.

According to?

good show me or give me the link to the footage

Yeah okay bro can’t read. Feel free to look it up, and if you manage, to find it (the og thread is gone), good on you lol, but I managed to find a comment from said loader that I had saved before lol @racimazzedine ;)

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From memory, he also mentioned that a “normal reload” takes between 6 to 7 seconds, so the current WT load rates, what we saw in the vid is therefore very much possible ;P

But also:

Reload performed in 3 seconds with OPEN doors, opening the doors takes 1 second, another second to close them, so 5 seconds is more than possible lol

good, you still miss the whole point. blow out panel. but still at least you did some effort instead of saying BAIS !!!.

my whole point is if you want 4 sec reload, you lose the blow out panel. i never said the reload is impossible. yet here you are.

also if you think a text like this will convince player or mod to change the game reload, that wont happend .

According to? Genuinely what is your logic here, because WT ALREADY simulates the opening AND closing of blast doors during load times for both Leopard 2 and M1, the game has been doing that for the past 2 years, give or take a few months (you can go and test that if you don’t believe me, have someone take a Leo 2, get them to fire, then shoot them into the turret stowage and watch them explode because the doors are opened to load the round), the only difference is that Leopard 2s don’t get their fastest loading times like the M1.

you still miss the whole point

There is no point to miss or even address lad.

also if you think a text like this will convince player or mod to change the game reload, that wont happend .

Where did I say that’s my goal lol?

the video dont show the panel. i dont know where you get that info.

From videos that show it? It’s genuinely not hard to time, it in fact takes 0.75s for the doors to open and close (total combined time of 1.5 then), so if we wanna be pedantic, we could get load times down to 4.5s based on the BW video :P

video clrealy dont the show the panel, unless you find a other video showing the full 3-4 sec reload.

that said smin said that leo2 will not get a reload buff, he even said that video cant be used as primary source. so at the end, only docs will matter.

… dude do you actually don’t know how to read?

which tank is that?

Yea, and the chance of a tank without thermals, with 300hp missing from faulty powerplant, without LRF, with faulty aiming system, gun and turret drives, broken brakes and no service shells is also ZERO.

Almost like it’s a game with progression and not real life or something.

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Its not much of a game and more like a social experiment run by Gaijin at this point.

Could someone give me the names of tanks that have reset their gun after firing. I am way too lazy to search it up on my own. Thank you :>

  1. It is qual to become a loader lmao. Don’t try different from things I know for a fact.

  2. Good thing WT doesn’t model the blast door opening, or the ammo storage being open & hit mid reload. Maybe they could add that to the game!

  1. Your clip doesn’t show him open the ammo rack, so I’m going to presume it is already wide open, secondly, he also isn’t wearing his Kevlar, or his body armor. They don’t even appear to be moving either

Do I need to disprove you again? The last three times you ran away from the discussion because you couldn’t accept fact

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Ah yes, entry standard lmao. It has nothing to do with becoming an experienced loader that passes.

  1. Good thing WT doesn’t model the blast door opening, or the ammo storage being open & hit mid reload. Maybe they could add that to the game!

Which they do, I died to this many times before lol.

  1. Your clip doesn’t show him open the ammo rack, so I’m going to presume it is already wide open, secondly, he also isn’t wearing his Kevlar, or his body armor. They don’t even appear to be moving either
  1. Look at the screenshot
  2. He said he kept doing it (feel free to try and prove him wrong lol)
  3. It’s not the full clip
  4. How does any of that prove the clip is fake?
  5. German loaders/crew don’t wear kevlar (you don’t have any idea what you’re talking about then, as always, proving my point further)
  6. I literally said myself that the doors were open in the clip I POSTED but that the reload was done in 3 seconds, and the doors themselves will take 1 to 2 seconds to open and close, for a combined reload of 5 in WT
  7. Assumption on whether they’re moving or not (it’s not even important)

Do I need to disprove you again?

You throw a bunch of assumptions and have a huge ego, you didn’t disprove anybody ever :P

The last three times you ran away from the discussion because you couldn’t accept fact

Yeah your ego’s massive, I couldn’t care less to argue with you when I’m at work, the only reason why you’re even getting any of my attention right now is because of holidays, but you could never stomach that, could you? ;)

its not

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Edit: he was serious

How come I’ve died to turret ammo explosions pre-HE change then, I’ve even gone and tested it in customs back in the day and assumed Gaijin actually went and modelled that and thought nice, bruh.

With these words, you confirmed that such a mechanic was never announced.

Why you died in certain cases, I have no idea.

At the very least, at some point, blowup panels didn’t work with a 100% chance.

I can’t know the details of your cases and I don’t like speculating about the distant past that cannot be verified.

But such a mechanic does not exist in the game. The developer never said that it exists.

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I never said announced, I’d tested it in customs back in ~mid 2024 with all German Leopard 2s (and Swedish) due to dying to turret stowage explosions a bunch, and in customs they’d always die during loading times.

At the very least, at some point, blowup panels didn’t work with a 100% chance.

I’m pretty sure they always had a “100% chance of working” before changes to how blow-out panels interact with HE rounds.

They always could compete lol (or maybe I was just too good with the T-80B, U, and BVM), did ya’all not realise the change doesn’t even really affect the vehicles with BM-60 for example? Load time changed for the BVM by 0.1 seconds (which is irrelevant) from 6.5s to 6.4s if you use KEP

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