Idk how this all works on mobile but the T64A cycle diagram clearly says 7 seconds
This is also assuming that the rate of fire for the autoloader is on maximum at all times so when do the Japanese tanks get their non sustainable fire rates just like these tanks
Following onto that, this is just poorly timed with the BMPT being evidently too powerful from a toddlers glance (fact checked)
I can assume that the extensive research was actually conducted to find out how to buff a Russian tank without upsetting the playerbase too much
So with the Challenger 3TD over BRed, can it finally get 5 second reload, maybe make it worth using over the Challenger 2s at 11.7? If not, can it go down to 11.7? Where even then, its probably not worth using without 5 second reload
this is so strange… cuz i have the full document here on my second screen… and last time someone tried to report something on the VT-4 using this exact manual, they were told to not use this document.
so please gaijin, why cant we use the same sources that you use, hmmmm?
Yes but the autoloader does other things whilst the gun does that so the time is roughly correct assuming the autoloader doesn’t have to turn really at all
Not hugely
Some are wrong (Strv 103) bc no one got an actual report in before recent
And most are based on numbers that aren’t it’s sustained fire speed (such as this) and so are slower than their maximum
WZ1001 should share the same technological source as the ZTZ99A, both being the modernized Chinese improved version of the carousel autoloader. It should have a reload time of 6.66 seconds, like the 99A, rather than the 7.0-second reload of the T-72 series.
But doesn’t the autoloader need to turn to pick up the next shell. So what they are saying is that this is the reload time with the next shell pre-indexed, which should not be happening when you are firing shell after shell