Return to tactical diversity in the maps

Dear War Thunder developers,

I am reaching out today to express my great disappointment and frustration with the current developments regarding the game maps. It is obvious that the maps are becoming increasingly boring and monotonous. In the past, there were varied elevations, elevated firing positions—so-called “sniper holes”—which allowed for tactical diversity and made the game exciting. These features were intentionally used to implement different strategies and to keep the battlefield dynamic.

But what is happening today? These important elements are being systematically removed! Instead, flanking options and elevated positions are being eliminated, forcing us to rush directly at the enemy—like in a tunnel with only two exits. This is not only boring but destroys the tactical depth that once defined the game. It’s like fighting in a monotonous tube, similar to old “Medal of Honor” levels from 2000—that can’t be your goal!

I urge you: bring back the old, varied maps and their different versions! Let us once again have the freedom to think strategically, utilize height advantages, and make the battlefield diverse. It is essential that you do not further simplify the maps and restrict tactical possibilities. Only then will War Thunder remain exciting, challenging, and fair for all players.

Stop turning the game into a monotonous, boring track! Give us back the variety that made the game so great!

Greetings
Raketeneis

5 Likes

NGL this sounds like AI

1 Like

I do agree though, more diversity!

2 Likes

I’m very disappointed in the new Kuban map. My favorite spot (from the north spawn, I haven’t spawned from the south yet) is gone; it has basically been obstructed by rocks. To circumvent the rocks you need to drive around them, leaving you exposed the whole time. In addition, everything is dark brown and dull - all the various colors which made the terrain easier to read is now blended together as if it’s an arctic snow landscape. I’ve had this map thrown at me a few times already and each time it’s north spawn and dull, overcast weather. Map rotation is still annoying, no change with that.
Not happy.

2 Likes

Jepp, im not a english native speaker. Wrote this in german.

Greetings
Raketeneis

The Kuban Map was better before Update 1.59 for sure. I dont understand that Gajin remove classic Versions, keep them in the Rotating too. Maybe Kuban 1941 and Kuban 1942 for example.

1 Like

Chat GPT write me a post for a game forum about how misinformed this user is about the topic of maps.

TLDR version for everyone. The main issue that has been mentions in many of our map threads.