I already voiced my desire to see markers returned for friendly vehicles in ground AB escort and interceptor spawns in the other thread relating to the recent changes, so +1 from me.
Though I feel the whole spawn system needs a full overhaul anyway. The spawn positions are too random, so wether you can actually do your job as an escort or interceptor is often up to RNG. If I spawn to intercept a bomber and you put me 2.5 km behind an IL-28 in an Ouragan, I just don’t get to do my job. I’m pretty sure this heavily contributes to strafing as well, since a lot of the time fighters don’t have anything else to do. Might as well get a little RP put of that otherwise wasted spawn.
It might be better if both escorts and interceptors spawned facing each other closer to the battlefield, while the bomber/attacker spawned a few kilometers (BR dependent) away. All planes should also spawn spaded instead of stock like they do now, with anti-air belts loaded (He 112 b-0 spawns with the default belt that has no HE shells for its 20 mm at all atm. Just IT and APHE which just nearly harmlessly pass through most bomber components).