Responding To Dev Server Feedback Regarding Turret Baskets

what? what are even talking about ???hows that an issue??? you dont make any sense

hows there being more accurate damage models an issue?

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I’m sorry but there are people on here who would honestly reply in the same way. It’s hard to tell if someone is being sarcastic :p

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What do 12.0 Ariete have over 12.0 M1 ?
Well, it gets some more HP/t, reverse speed and that’s about it.
Meanwhile M1 has better zoom, gun handling, much better ammo compartmentalization and actually has some armor.

What do Black Knight at 12.0 has over 12.0 M1 ?
Gen 3 thermals and APS.
Meanwhile M1 gets better mobility, shell, armor, ammo compartmentalization and reload speed after 4 shots fired.

Click Bait and company should definitely be up there with 12.0 Arietes and Challengers but they aren’t.

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Wish planes would get more accurate models and actually realistic funtioning rounds, instead of the the total mess we have.

Air battle damage system can only be described as complete fantasy.

Like, we have a game were a 37mm solid slug will destroy a planes wing from making a 37mm sized hole in a 20cm tall wing spar but when such rounds hits ammunition it’s basically a gamble whether the ammo explodes or not.

Spoiler




Such round can pierce through ammo but then destroy a transmission afterwards.
Literally the most vulnerable part of the tank and no effect.

And because of how vulnerable wing spars are, planes with light or heavy machine guns can cause fatal damage from breaking a wing with 5-10 hits, depending on the caliber.

Like the game somehow thinks that all wing spars are made out of wood and not duralumin 99% of time.
Wooden structures should be more vulnerable to damage in general, but they aren’t.

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The issue is the inconsistency, due to not having internal modules

Happened last night

Because its a public forum. No need to get upset, perhaps it’s time to take a break?

It’s not a problem when T80s and T90s don’t spall right?

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No it is, it just happens more with the Abrams because they’re so empty. Honestly I can’t even think of an example when a T-series tank didn’t spall.

I have almost 250 games in the 2A4M CAN and I still don’t believe the T-series is OP. T-90M has OP armor, but reload rate is doodoo, and you can just shoot the gun.

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T-series are the easiest tanks in the game to play around due to the poor gun depression, poor reload, and poor reverse.

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Check this out :D

Put on 0:18
Non-pen from the side, truly amazing right?

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Yep. It’s honestly just an experience issue if you struggle against them. USSR was my first tree and I have every ground vehicle unlocked, and every ground vehicle after 10.0 spaded. They have some crippling weaknesses that you can exploit, you just need to know how.

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So what’s up did smin flee the topic?

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And yet, despite these hardware differences, Italy and GB have higher win rates from what data is available to players. Why is that? How is that? How can two families of tanks, that you and many others are adamantly claiming are categorically worse than the M1 family, have the highest records? Where is your data to prove that? From what we can see with WT Data Project, thunderskill, and statshark (again, this is just want we have available to us as players since Gaijin does not share their numbers with us), Italy is actually the best performing nation in the game and has been for at least the last year. You have to start going to like mid-2023 to see Italy in second or third place. But I can guarantee the US is last/the worst every-time.

3/7/2025
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3/4/2025
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3/1/2025
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Let’s go further back.

1/6/2025
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9/9/2024
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Edit 1: I’ll include 11.7 just for giggles.
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Yep, that sucks, shouldn’t be in the game I agree.

Honestly, the T-80U’s side ERA is probably some of the most trolly armor in the game. Even I avoid shooting it head on sometimes.

IT ALSO doesn’t help with how ERA modules behave in this game. If you hit right in between 2 modules, you will have to fully penetrate both of them. This gets worse as ERA modules get smaller, such as on the front of the ZTZ96A.

I will be the first to admit that Eastern tanks have many issues as well, which should be fixed. I was in support of the T-series getting modelled autoloaders, and was surprised when they ended up being a buff, not a nerf.

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So, if you does something with abrams and leopard basket, then maybe you must do something with baskets on other vehicle, like itpsv leopard. Please?

The discussion about the addition of turret baskets. Which / turret drives.
Don’t be upset that your prized US tanks are getting this “nerf” more like correction.

Also a Turm III shooting the second weakest armor? I shot all four panels of Kontact-5 in one block with HEATFS. Which should’ve stopped the penetration.

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I could hold the flame to the fact of sheet metal around T-series auto loaders counting as the auto loader… like really?

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I’m not saying others aren’t biased, but you are certainly blind to your own

Why model them? So they cause spall on a hit, as there was so much empty space before, these tanks could take multiple hits and suffer very little damage, which is unrealistic

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